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#1 |
![]() Join Date: Apr 2007
Posts: 11
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Hey all, I'm new to the forums, and editing. But I'm not new to the greatest mod on the face of the earth
Thanks in advance. Jared EDIT: One other question that I have is, how come, when I'm creating object spawns with lets say a tank, or any vehicle for that matter, if I move it the body moves but the wheels and anything extra stays in one spot, is there any way I can move a vehicle without this happening? |
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Last edited by DVB-jared181920; 04-20-2007 at 06:16 PM..
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#2 |
![]() Join Date: Aug 2005
Posts: 595
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You mean like... a underground bunker or so?
About the object spawners, never had that problem, but I guess it won't matter when you'll play the map cause it loads gameplay objects separatelly so... don't think disassembling it in the editor will matter |
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#3 |
![]() Join Date: May 2006
Posts: 2,487
Location: Here
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I think you mean tarmac. Go to objects/roads/staticnoblend/ and choose a suitable tarmac piece.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY! |
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#4 | |
![]() Join Date: Apr 2007
Posts: 11
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Quote:
Thanks for the quick responses guys! | |
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#5 |
![]() Join Date: May 2006
Posts: 2,487
Location: Here
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Yeah, I always get that issue, but it's fine in-game, and if you click on another gameplay object, the thing fixes itself.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY! |
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#6 |
![]() Join Date: Apr 2007
Posts: 11
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I can't seem to find the tarmac in the objects folder now.
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#7 |
![]() Join Date: May 2006
Posts: 2,487
Location: Here
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Did you unpack everything into an objects folder?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY! |
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