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#31 |
![]() Join Date: Jan 2007
Posts: 2,540
Location: Portland, Oregon
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I think removing the rail & ergonomic grips from the model is a great improvement, definitely looks cleaner, and I'm sure those features can be added through clever skinning. Now all you have to do is the barrel, guiderod, sights and trigger. =p
-Read |
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#32 |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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Another update, now with barrel and sights:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#33 |
![]() Join Date: May 2006
Posts: 2,487
Location: Here
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Looks great! Also looks like it'd do well performance-wise (low poly count)
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY! |
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#34 |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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Yeah, when I convert it to an editable mesh, it's about 1000 polys now, with the recommended limit for handguns being about 1500. That's with the guidance rod (or whatever the hell it's called) and the magazine left. So it's looking good, I think. Could probably reduce it even more, if I just took the time...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#35 |
![]() Join Date: Nov 2006
Posts: 50
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I thought all GLOCK17s had a weaver rail mount or something on the front no? I'm no expert so correct me if I'm wrong. Great model!
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#36 | |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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Quote:
And thank you! | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#37 | |
![]() Join Date: Jan 2007
Posts: 2,540
Location: Portland, Oregon
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Quote:
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#38 |
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What exactly would you mount on the tactical rail anyways? Lasers and lights?
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#39 |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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Exactly. None of which can be used in BF2...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#40 |
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Banned
![]() Join Date: Jan 2006
Posts: 1,214
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don't forget to delete the side of the gun that you won't see. effectivly halfing the polycount
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| glock, weapon, wip |
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