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Old 03-09-2007, 03:42 PM   #11
mrmong
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its a texture with an alpha channel, i have about 4 or 5 planes on each side so i could make them go in different directions,

the texture sorta looked like this :

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Old 03-12-2007, 09:07 AM   #12
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i've only got to do the textures now, i used render to texture to make them look a bit better, im not sure how to do this crazy bf2 colour etail map things so ill just pass the model over to a DEV maybe.
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Old 03-18-2007, 02:06 PM   #13
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done some textures. i haven't added normals yet ill do that later.
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Old 03-18-2007, 02:10 PM   #14
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could someone send me some rigged models of the british soldiers please, it'll be nice to make a little scene.
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Old 03-19-2007, 05:43 PM   #15
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almost done, i added normal maps. it doesnt look great in the viewports as they don't support proper lighting, if i had an in game model viewer it would look better.
i cant render it anymore as it has DX9 shaders
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Old 03-19-2007, 07:45 PM   #16
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Looks great... Im surprised your thread has been ignored the past couple days.
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Old 03-19-2007, 07:55 PM   #17
[R-CON]Pantera
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awsome awsome awsome!!

great work dude, i really want to see that house ingame!!


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Old 03-19-2007, 10:07 PM   #18
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i've been watching this thing develop for a while, gotta admit it looks badass. Can't wait to see if it makes it in game. Good job man.
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Old 03-19-2007, 10:10 PM   #19
GeZe
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looks good.

remove the ladder though, mappers can put a ladder seperatly if they want.


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Old 03-20-2007, 10:00 AM   #20
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aw it'll be one of those rubbish metal ones,
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