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Old 08-03-2012, 06:32 PM   #11
SShadowFox

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Default Re: [aircraft-WIP] AC-130 Spooky

A small time ago I suggested to AD to put a C-130 on the Ia Drang map, to give supplies on the battle, something about 3/4 crates per plane, when right click it makes spawn a parachuted crate (like vBF2 supply drop) instead of a normal crate, it need to be deployed at about 200-250 meters of altitude, same on Falklands please Rhino, if you do this I will love you forever <3

AD told me that if he get the C-130 he can think on put this... ... or no...
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Old 08-04-2012, 12:08 AM   #12
Redamare
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Default Re: [aircraft-WIP] AC-130 Spooky

i could absolutely see that being a good static for any airfield in pr (if it fits the faction of course).... yes like you were saying before remove the guns. It would be interesting when the final stages of the model are complete if the props were staggered a bit and if you have any experience with interiors have an open bay door? well done overall sofar. Do you you have other ideas for statics that you could build for PR?


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Old 08-04-2012, 09:47 AM   #13
40mmrain
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Default Re: [aircraft-WIP] AC-130 Spooky

yeah man, make something that'll actually go in the game.

Like, the hind for example. The hind is about 100 times cooler than the AC-130, and it could be put on 100 different maps too. It would basically be the CAS huey on some serious anabolics. Were talking more health, passenger seats, nose gun, 100+ rockets, and a turret. Not ATGM + AAM combo the current helos have, but that fearless, ruthless manual power the huey has.

I am foaming at the mouth.
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Old 08-04-2012, 07:14 PM   #14
Antol

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Default Re: [aircraft-WIP] AC-130 Spooky

Quote:
Originally Posted by 40mmrain View Post
yeah man, make something that'll actually go in the game.

Like, the hind for example. The hind is about 100 times cooler than the AC-130, and it could be put on 100 different maps too. It would basically be the CAS huey on some serious anabolics. Were talking more health, passenger seats, nose gun, 100+ rockets, and a turret. Not ATGM + AAM combo the current helos have, but that fearless, ruthless manual power the huey has.

I am foaming at the mouth.

good speak"king"


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Old 08-04-2012, 11:05 PM   #15
tankninja1

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Default Re: [aircraft-WIP] AC-130 Spooky

maybe you could put the AC-130 on a coop map just for giggles

Why are there no size 12.5US shoes? Seriously, the f**k?
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Old 08-05-2012, 07:26 PM   #16
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Default Re: [aircraft-WIP] AC-130 Spooky

did some work on the 105 MM cannon

Still a WIP part




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Old 08-06-2012, 04:55 AM   #17
lucky.BOY
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Default Re: [aircraft-WIP] AC-130 Spooky

So you are not going for C-130? Thats pitty, even though the gun looks really good!


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Old 08-06-2012, 05:49 AM   #18
Alek-say

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Default Re: [aircraft-WIP] AC-130 Spooky

Great work, ice killer! Keep it up!


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Old 08-06-2012, 01:38 PM   #19
SShadowFox

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Default Re: [aircraft-WIP] AC-130 Spooky

Make it for COOP as suggested. Like in BF3:AK the AC-130 will be a mobile spawn point (on PR only for COOP ) and the guns can be used by a player that spawn in it.
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Old 08-06-2012, 01:45 PM   #20
[R-DEV]Rhino
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Default Re: [aircraft-WIP] AC-130 Spooky

If you want an AC-130 for personal SP use you can just use the DCON AC-130 and as long as you don't re-release it no one will mind, as many, many SP people already do that.


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