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#1 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,072
Location: Quebec
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I edited some parts of the main PN map (Operation Overlord), everything looked cool untill I tested it ingame.
Some of the objects that I placed are not there, mostly buildings and some sandbags, farm carts, logs, etc. Also some parts of the terrain that I changed are not rendered properly, the collisions are there like I modified them, but the rendered terrain doesn't match. Like I can go through the terrain (it's the impression it gives). Anyone got an idea, is it related to some .con files or something? |
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saXoni: LOL ME TOO uh no
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#2 |
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PR:BF2 Lead Developer
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I think not all objects you placed are in the Normandy repo, but do exist in your pr_edit.
Also, in your working Normandy repo, put your terraindata.raw in the terraindata.raw.zip. Copy the file from your pr_edit, then put it in the zip. There |
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#3 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,072
Location: Quebec
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Should be ok, thanks
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saXoni: LOL ME TOO uh no
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