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Old 08-19-2012, 07:04 PM   #141
sebinam
Default Re: [Code] Improved Ragdoll Physics

injury at there is no link...when will ? fellow
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Old 08-19-2012, 07:05 PM   #142
[R-COM]Arc_Shielder
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Default Re: [Code] Improved Ragdoll Physics

Quote:
Originally Posted by sebinam View Post
injury at there is no link...when will ? fellow
There is no download, it hasn't come out yet. You'll have to wait for the new release of Project Reality.

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Old 08-20-2012, 01:22 PM   #143
sebinam
Default Re: [Code] Improved Ragdoll Physics

ok thanks
when will new version of reality project
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Old 08-20-2012, 01:24 PM   #144
Doc.Pock

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Default Re: [Code] Improved Ragdoll Physics

when its done.

(theres no release date, but its said to be soon)
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Old 08-29-2012, 03:14 PM   #145
Alek-say

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Default Re: [Code] Improved Ragdoll Physics

As you see, bodies are "mixed" with each other:


Is it possible to make them separate? That they lay on each other without being "mixed".


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Old 08-29-2012, 10:41 PM   #146
Furrealz_22
Supporting Member
Default Re: [Code] Improved Ragdoll Physics

@sebinam Sorry, I've closed the public beta for this mod. You're going to have to wait to try this out when 1.0 is released, which hopefully will be soon.


@Alek-say Ragdolls don't interact well with PCOs on this engine. I'm sure you've seen bodies get stuck in vehicles and objects and whatnot, and that can't be changed because DICE did a shit job at coding the ragdoll physics. However, it could be possible to change the way ragdolls interact with each other, but I'm not 100% sure. It could be hardcoded but I'll look into it.


@ERYL As stated above, the way ragdolls interact with other objects is hardcoded into the game, which means it can't be changed or edited. Sorry.

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Old 09-03-2012, 08:44 AM   #147
baltimore

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Default Re: [Code] Improved Ragdoll Physics

looks good ; lets see it in-game
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Old 09-03-2012, 08:49 AM   #148
baltimore

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Default Re: [Code] Improved Ragdoll Physics

so developers maybe can it be added in-mod to the next released mod?
If I can say that ; if there will be mod 1.0 and it will have in it the Vietnam,Normandy,Falklands mod and the Crytec 3 texture mod , (how I read) you can add in it this modding as a part of it.
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Old 09-03-2012, 09:12 AM   #149
-=anders=-
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Default Re: [Code] Improved Ragdoll Physics

It will be added. Plz end this discussion here.

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Old 09-03-2012, 04:59 PM   #150
[R-CON]lucky.BOY
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Default Re: [Code] Improved Ragdoll Physics

Normandy and Falkands wont be in next release opf main build, baltimore. That was repeatedly said by their devs. and i dont even know what Crytec 3 texture mod is?

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