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Old 07-07-2012, 04:32 PM   #691
paul161616
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Default Re: [Audio] PR 0.973 Anders Soundmod

is anyone else getting some sorta sound glitch when firing multiple hydras, where all other sounds cut out except for the explosions? happens with me on the littlebird when firing the minigun
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Old 07-07-2012, 05:00 PM   #692
[R-DEV]-=anders=-
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Default Re: [Audio] PR 0.973 Anders Soundmod

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Originally Posted by paul161616 View Post
is anyone else getting some sorta sound glitch when firing multiple hydras, where all other sounds cut out except for the explosions? happens with me on the littlebird when firing the minigun
Yep. Too much sounds. the engine cant handle that amount of sounds at the same time.


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Old 07-07-2012, 11:48 PM   #693
[R-CON]James2464
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Default Re: [Audio] PR 0.973 Anders Soundmod

Hey Anders, I am playing on Lashkar Valley and i'm at the INS main base and I can hear the German Huey starting up from their main base... LOL, maybe your sound mod can fix it?


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Old 07-08-2012, 01:47 AM   #694
[R-DEV]Rhino
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by [R-CON]-=anders=- View Post
Yep. Too much sounds. the engine cant handle that amount of sounds at the same time.
Do you have a solution to the problem? Got the same for the rockets on the A-1H and GR3 in PR:F.


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Old 07-08-2012, 05:02 AM   #695
[R-DEV]Rudd
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Default Re: [Audio] PR 0.973 Anders Soundmod

I think it happens with the A10 too


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Old 07-11-2012, 02:06 AM   #696
[R-CON]James2464
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Default Re: [Audio] PR 0.973 Anders Soundmod

I seriously cannot play without this soundmod... I get kicked after an hour on most servers.

Can we please let people use this mod for every server if they choose?


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Old 07-11-2012, 06:00 AM   #697
Arnoldio
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by [R-DEV]Rhino View Post
Do you have a solution to the problem? Got the same for the rockets on the A-1H and GR3 in PR:F.
One workaround (though less realistic) would be that there is a single sound for a pack of hydras, and it plays it as long as you hold down the fire button, when you release, it stops (like the humvee GenKill chatter), but then there is no echo at the end. however it cuts down the ammount of sounds. Now for hydras that is a bit bad and unimmersive, but could go with miniguns very well.

A wild guess.
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Old 07-11-2012, 06:07 AM   #698
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Default Re: [Audio] PR 0.973 Anders Soundmod

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Originally Posted by James2464 View Post
I seriously cannot play without this soundmod... I get kicked after an hour on most servers.

Can we please let people use this mod for every server if they choose?
They're free to choose. I dont ser why they wouldnt cause people without sm can also play om those servers. So it's up to the server guys to pm me.


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Old 07-11-2012, 06:11 AM   #699
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by Arnoldio View Post
One workaround (though less realistic) would be that there is a single sound for a pack of hydras, and it plays it as long as you hold down the fire button, when you release, it stops (like the humvee GenKill chatter), but then there is no echo at the end. however it cuts down the ammount of sounds. Now for hydras that is a bit bad and unimmersive, but could go with miniguns very well.

A wild guess.
That wont be good since it's the explosion sounds with added distantsounds that play both on the same time.

And the real workaround is to get an xfi card with 64MB to use ultra settings. Then the game Will support 128 sounds at the same time without any sounds to get muted. if you play bf2 you should have an xfi 64mb card plugged in.


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Old 07-11-2012, 08:20 AM   #700
ChallengerCC
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by [R-CON]-=anders=- View Post
That wont be good since it's the explosion sounds with added distantsounds that play both on the same time.

And the real workaround is to get an xfi card with 64MB to use ultra settings. Then the game Will support 128 sounds at the same time without any sounds to get muted. if you play bf2 you should have an xfi 64mb card plugged in.
I got one and get bluescreens after ever 2nd mapload. (Only in PR not Vanilla)


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