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Old 06-15-2012, 02:26 AM   #671
[R-DEV]Rhino
PR:BF2 Developer
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Default Re: [Audio] PR 0.973 Anders Soundmod

Anders I've got a little task for you if your up for it

Basically the Harrier in PR:F and eventually in full PR too is currently using the vBF2 jet engine sounds, which doesn't really work very well for the Harrier:





Is there any chance you might be able to make the Harrier a new, custom sound that was more fitting since the Harrier in r/l, dose have quite a unique sound due to the way its setup differently from other jet engines, with its Exhausts shooting out the side of the jets etc?

Not the best refs ever but hopefully you can get the idea from these vids






If you could also somehow include the harrier power up/down sounds that would be awesome, in a way that when you have in both full forward or full reverse (hover), it sounds powerful but when your not pressing either "W" or "S" its down to that low tick over sound like you get before takeoff, or just after the harrier touches down

Cheers!


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Old 06-18-2012, 05:01 AM   #672
UncleSmek
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Default Re: [Audio] PR 0.973 Anders Soundmod

Thanks again for the great soundmod, Anders!

Any idea how to delete the English folder?
I can't seem to delete to due this: "the archive is corrupt".

Any ideas?
Last edited by UncleSmek; 06-18-2012 at 07:23 AM.. Reason: Never mind, fixed it ;)
Old 06-18-2012, 11:01 AM   #673
[R-DEV]-=anders=-
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by UncleSmek View Post
Thanks again for the great soundmod, Anders!

Any idea how to delete the English folder?
I can't seem to delete to due this: "the archive is corrupt".

Any ideas?
Try 7-Zip. And thx mate!


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Old 06-24-2012, 06:00 PM   #674
Dark_Slayer

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Default Re: [Audio] PR 0.973 Anders Soundmod

Thank you so much for this soundmod, Anders ! The new heavy weapons sounds are freaking fantastic.

A little story to that:
I played Burning Sand and spawned as MEC in the city. When I hear IFVs firing miles away I think to my self "never mind they are far away, nothing special." The same situation with soundmod is totally different. The IVF cannons sound so badass and threatening I thought to my self: "F***, do I really want to go there ?" The new sounds improve the atmophere alot. I was impressed how the sounds changed my mind about going in the direction of the IFVs, even when the objective was in this direction.
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Old 06-24-2012, 06:37 PM   #675
lucky.BOY
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Default Re: [Audio] PR 0.973 Anders Soundmod

Friday I played with soundmod 0.5 and I have to say, every version is better then previous one, impressive work!

-lucky


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Old 06-25-2012, 05:33 PM   #676
Zoddom

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Default Re: [Audio] PR 0.973 Anders Soundmod

just got kicked by pb for md5 tool mismatch boosters_client.zip.

normal? what do about it?



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Old 06-25-2012, 10:15 PM   #677
[R-COM]rushn
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by Zoddom View Post
just got kicked by pb for md5 tool mismatch boosters_client.zip.

normal? what do about it?
its a pretty common PB problem try updating punkbuster

on evenbalance.com

also search through support forums there were a couple of threads like these

I currently dont have time to respond with the full fix
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Old 06-26-2012, 09:57 AM   #678
WeeD-KilleR
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by Zoddom View Post
just got kicked by pb for md5 tool mismatch boosters_client.zip.

normal? what do about it?
did you download the 1.5 patch recently from a german gaming website? I once did and this patch was corrupted and I got the same error. Try redownloading the patch from another mirror/site whatever and apply it again. This fixed the problem for me.
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Old 06-27-2012, 10:05 AM   #679
Dark_Slayer

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Default Re: [Audio] PR 0.973 Anders Soundmod

As far as I know you get the error, when the server uses soundmod and you don't, and vise versa. Make sure you disable SM when the server doesn't use it and use it just for the few servers that actually run the SM.
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Old 06-27-2012, 11:01 AM   #680
[R-DEV]-=anders=-
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Default Re: [Audio] PR 0.973 Anders Soundmod

Quote:
Originally Posted by Dark_Slayer View Post
As far as I know you get the error, when the server uses soundmod and you don't, and vise versa. Make sure you disable SM when the server doesn't use it and use it just for the few servers that actually run the SM.
No, you don't have to have the SM on to play on SM servers. Everyone can play on them. But if you plan with SM on a non-sm server you'll probably get kicked.


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