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Old 09-05-2010, 03:02 PM   #121
chehotela

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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

I hope that soon the doctors will remove animating corpses? or give an opportunity to cut off the head killed.
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Old 09-05-2010, 03:11 PM   #122
[R-CON]Burton
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

Quote:
Originally Posted by chehotela View Post
I hope that soon the doctors will remove animating corpses? or give an opportunity to cut off the head killed.
You will not be able to decapitate anyone in PR:ArmA II. It's completely unnecessary


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Old 09-05-2010, 03:39 PM   #123
chehotela

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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

this is very good. but then got tired of playing Frankenstein
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Old 09-06-2010, 08:27 PM   #124
[R-DEV]UK_Force
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

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Originally Posted by chehotela View Post
I hope that soon the doctors will remove animating corpses? or give an opportunity to cut off the head killed.
Thats ....... weird !!

Unless you are talking about a horrible Chechnian incident.


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Old 09-06-2010, 08:35 PM   #125
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

Quote:
Originally Posted by [R-CON]Burton View Post
You will not be able to decapitate anyone in PR:ArmA II. It's completely unnecessary
oh common you guys are such parypoopers

:P

Keep up the epic work guys, this mod just looks better everyday.


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Old 09-07-2010, 07:27 AM   #126
chehotela

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and when do you plan to make the Russian army? for this is all there


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Last edited by [R-DEV]AfterDune; 09-07-2010 at 07:39 AM..
Old 09-07-2010, 09:20 AM   #127
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

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Originally Posted by Conman51 View Post
I really want ARMA now


But miniguns?? i thought conventional forces dont use them on their choppers?
Royal Air Force Chinook HC Mk2s and Mk3s have two standard gun fits, a direct read across from the US Army installation when the kit was originally purchased for Gulf War 1.

The primary fit is an M134 at each of the forward gun positions with either 4000 or 8000 rounds per gun and a single 7.62mm M60D mounted on the rear ramp and fed from standard 200 round ammo boxes.

The secondary fit is M60Ds mounted at all three positions but this is usually only if there are not enough servicable M134 Miniguns available.

On that note Devs, is there any chance of eventually modelling the M60D on the ramp instead of the GPMG as in reality there is no means of mounting the GPMG to the Chinook?


-Marc-

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Old 09-07-2010, 09:33 AM   #128
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

As I can't edit my posts...

NB:

I'm referring solely to the RAF Chinook in my above post which at present does not have the option to fit GPMG/M240. But who knows what the future holds?!

-Marc-

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Old 09-08-2010, 11:07 AM   #129
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

I haven't found any posts asking about this, and nothing in the rules that prevents it...so... FASTROPES?? =D


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Old 09-08-2010, 11:16 AM   #130
|TG|PaintScratcher
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Default Re: PR:ArmA2 - Highlights Reel #2 (Part 4)

Quote:
Originally Posted by Zynk View Post
I haven't found any posts asking about this, and nothing in the rules that prevents it...so... FASTROPES?? =D
http://www.realitymod.com/forum/f441...fastropes.html

Have fun.

|TG-189th|PaintScratcher - TacticalGamer.com PR:A2 Admin

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