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Old 06-23-2010, 07:04 PM   #31
SGT.Ice

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Default Re: Project Reality Highlights Reel #6

SLAMs as in the timed explosives from like the 0.7 era?
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Old 06-23-2010, 08:17 PM   #32
mat552

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Default Re: Project Reality Highlights Reel #6

Yea, they got the ax with the spec ops kit.

Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
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Old 06-24-2010, 01:48 PM   #33
cookoo04

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Default Re: Project Reality Highlights Reel #6

Wow, all this looks awesome! Keep up the great work!
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Old 06-24-2010, 04:29 PM   #34
iraq&roll
Default Re: Project Reality Highlights Reel #6

looks great but what about the insurgents?
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Old 06-24-2010, 06:40 PM   #35
[R-DEV]Rhino
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Default Re: Project Reality Highlights Reel #6

What about the Chinese, US Army, USMC, IDF, Militia, etc?


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Old 06-24-2010, 06:46 PM   #36
[R-MOD]Jigsaw
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Default Re: Project Reality Highlights Reel #6

Quote:
Originally Posted by [R-DEV]Rhino View Post
What about the Chinese, US Army, USMC, IDF, Militia, etc?
I think what Rhino means here is


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Old 06-24-2010, 07:09 PM   #37
iraq&roll
Default Re: Project Reality Highlights Reel #6

Quote:
Originally Posted by [R-MOD]Jigsaw View Post
I think what Rhino means here is
care to divulge
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Old 06-24-2010, 07:20 PM   #38
[R-MOD]Jigsaw
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Default Re: Project Reality Highlights Reel #6

I rather think you've had enough what with this glorious highlight you're looking at right now


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Old 06-24-2010, 09:37 PM   #39
rocketman501
Default Re: Project Reality Highlights Reel #6

Nice work!!
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Old 06-26-2010, 06:59 AM   #40
Nihilius

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Default Re: Project Reality Highlights Reel #6

Looks amazing, can't wait to try it out.
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