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Old 03-12-2010, 08:53 AM   #51
[R-DEV]epoch
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Default Re: Project Reality ArmA2

Quote:
Originally Posted by Marko View Post
Fastropes???
Fastropes are indeed possible in ArmA2. However we probably won't include them, as it wouldn't be PR without no fastropes
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Old 03-12-2010, 09:09 AM   #52
[R-DEV]AfterDune
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Default Re: Project Reality ArmA2

Quote:
Originally Posted by NyteMyre View Post
You better not all leave the BF2 scene :@
The PR Universe is only expanding, not moving away from our holy grounds .


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Old 03-12-2010, 09:15 AM   #53
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Default Re: Project Reality ArmA2

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Originally Posted by NautaFIN View Post
aww god dammit, now i must pay crapload of money to upgrade my PC for Arma2! look what u've done! :P
same...


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Old 03-12-2010, 09:18 AM   #54
rampo

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Default Re: Project Reality ArmA2

PR has taken over the gaming industry can we now has fastropes?
btw will this work whit the steam version of arma2?


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Old 03-12-2010, 09:21 AM   #55
Hitman.2.5
Default Re: Project Reality ArmA2

should do...

Derpist
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Old 03-12-2010, 09:25 AM   #56
echo

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Default Re: Project Reality ArmA2

Quote:
Originally Posted by [R-DEV]AfterDune View Post
The PR Universe is only expanding, not moving away from our holy grounds .
Thinking of it like this, we'll probably get some of the player base from Vanilla Arma 2 who might also take a look at BF:Project Reality. So in a sense this like you said will expand the amount of people playing Project Reality. (ARMA & BF2)


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Old 03-12-2010, 09:26 AM   #57
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Default Re: Project Reality ArmA2

HOLY $#%@! *&¨¨%$# AWESOME!!!!!!!!!!!!!!!!!!!!!!

So, are your guys thinking about going to use the same assets from BF2 PR? Since they are already high-poly, high-resolution and etc? Though I still don't like that there isn't any desert-themed map in ArmA II...
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Old 03-12-2010, 09:31 AM   #58
Lightninguk

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Default Re: Project Reality ArmA2

one of the best map out they

Isla Duala - Armaholic.com
Shekhabad - Armaholic.com
Quesh-kibrul - Armaholic.com

hope these help

Train hard and be the best

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[/CENTER]


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Old 03-12-2010, 09:34 AM   #59
JDMT

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Default Re: Project Reality ArmA2

Here's how you add Fast Ropes(ACE2 must be running for it to work, but ACE2 will not be required for the mod). Features of ACE2 - ACE


Quote:
You can still run the addon without ACE even with the ACE additions in the config.


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ACRE Tester

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Old 03-12-2010, 09:35 AM   #60
Zimmer
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Default Re: Project Reality ArmA2

Quote:
Originally Posted by [R-DEV]epoch View Post
Fastropes are indeed possible in ArmA2. However we probably won't include them, as it wouldn't be PR without no fastropes
Yar going to hardcode fastropes arent ya?

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox

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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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