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#111 |
![]() Join Date: Jun 2009
Location: Buckinghamshire
Posts: 45
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ArmA can support an infinite number of players on a server (APPARENTLY, I don't know the source for that), but it'd be hell for a CPU if you had hundreds of real players
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'I love lamp.'
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#112 | |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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Quote:
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#113 |
![]() Join Date: Aug 2009
Location: Bucks
Posts: 35
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:O i think i just fell in love this looks INCREDIBLE!!!!
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was lag... honest!
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#114 |
![]() Join Date: Jun 2007
Location: Saint Louis, MO
Posts: 4,264
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Don't let chafed nipples ruin your day Words to live by. |
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#115 |
![]() Join Date: Jun 2009
Location: Buckinghamshire
Posts: 45
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'I love lamp.'
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#116 |
![]() Join Date: Aug 2009
Location: Oxford
Posts: 422
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The number of players will be slightly higher than you could on chernarus (arma default island) as there is slightly less going on with a desert map. Would have though 50 v 50 is possible at the moment.
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STALKERGB ♪♫
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#117 |
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I am ... Wow. But you started with the British Forces again, I'd like to see the German Forces
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#118 |
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Retired PR Developer
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the only thing I can forsee I'll miss at this state of the ArmA mod is conventional vs conventional fighting
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#119 |
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Looks good guys, looking very very nice
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#120 |
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arma2 has russian forces...
and ace 2 has chineese.... |
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| arma, arma2, project, reality |
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