|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Project Reality News Project Reality news releases and announcements. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#101 |
![]() Join Date: Jan 2009
Location: West Yorkshire
Posts: 98
|
Will you be adding the up-armoured hummers and Mrap add-ons?
|
|
|
|
|
#102 |
![]() Join Date: Mar 2010
Location: Perth
Posts: 123
|
I think they need a bit of work before they should be added. Maybe some better textures and higher poly vehicles. That's just what I can remember about them anyway.
|
|
|
|
|
#103 |
![]() |
please, please, please make this ACE compatible! Then it would be PERFECT!
|
|
|
|
|
#104 |
![]() Join Date: Apr 2009
Posts: 22
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#105 |
![]() Join Date: Jan 2008
Location: Quebec, Canada
Posts: 624
|
|
|
|
|
|
|
|
|
|
|
|
#106 |
![]() |
because ACE adds elements that are awesome. i have no doubt that the quality of the pr mod will be excelent. but trust me when i say PR and ACE would be a good combination! (for those that want to do it like that)
also, imo, the only people that can improve on ACE would be the ACE dev's themselves |
|
|
|
|
#107 |
![]() Join Date: Jun 2009
Location: Buckinghamshire
Posts: 45
|
~ I do apologise if this has already been asked ~
we can has fastropes? =D =D Anyways, looks like a fantastic way to go, as... well... NO MORE DEVIATION!! (besides the rifle movement in ArmA, right?) |
|
'I love lamp.'
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#108 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#109 |
![]() Join Date: Jun 2009
Location: Buckinghamshire
Posts: 45
|
|
|
'I love lamp.'
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#110 |
![]() Join Date: Apr 2006
Location: NRW
Posts: 121
|
First off this is probably the best news I have heard in quite a while!
Secondly just to get this right. ARMA II mainly builds on co-op missions and is restricted in the amount of total players allowed ( correct me If I am wrong but I believe this to be 32 ). What I want to know if this mod is going to feature human vs human warfare and how many players will there be in total allowed on the server? I am asking this because what holds PR back a great deal is the limited amount of 64 players and know think of only 32 allowed. Please anyone clarify. |
|
|
|
|
|
|
|
|
![]() |
| Tags |
| arma, arma2, project, reality |
| Thread Tools | |
| Display Modes | |
|
|