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#91 |
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Banned
![]() Join Date: Mar 2007
Posts: 21
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Removing RPs sounds like a great idea. It's quite annoying to have to deal with enemies spawning from RPs deep behind the frontline.
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#92 |
![]() Join Date: Jul 2009
Location: Turku, Finland
Posts: 460
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I liked it and I hated it. Depends on the map. I think in insurgent maps, the US and Brits are already at enough of a disadvantage, so they should have rallies.
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#93 |
![]() Join Date: Nov 2009
Location: Rome
Posts: 7
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Probably some of you know me , this is the first time i register on pr forums even if i played since 0.5 i always play as a medic or an AR.
After i played as a medic one of the maps i noticed that people were yelling at me all the time because we had no RP and almost all my squad was rushing for the enemy, one died on the water and the others on the fireline of the enemy i could only revive my SL , after we regrouped i got tked by one of my squad members couse i didn't revive him. I like the No RP idea but i wont play as a medic if this kind of stuff keeps happening on a Pub server were people rage and leave squad or worse just go tk you. |
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#94 |
![]() Join Date: Aug 2009
Posts: 69
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like i posted before i like the new rally point system, its ups the value of your life. tactics, patience and teamwork are in order.
what i mostly see on the negative comments is that it would ruin the game because the PLAYERS havent really adapted to the new system and what it takes to win without the rallypoints (more communications and more teamwork). Questions could be asked how realistic it is in a pub game to get all the squads ( because of difference in languages or just general attitude) working and communicating together, and therefore being more effective. Then again if it does get implementetd i think (and hope) people will find out sooner or later that they cant achieve much without communicating with other teammembers, and automatically will become more team-oriented rather than squad oriented. |
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#95 |
![]() Join Date: Nov 2009
Location: Hamburg, Germany
Posts: 151
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Well said Mr. Cuddles!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Experience is something that you get after having needed it most. |
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#96 |
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Mapping Manager
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growing pains.. its funny how the medic always takes the brunt of it...hehe
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#97 |
![]() Join Date: Jun 2009
Posts: 465
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Just do not get out the rally point,
just make it only be amble to use when 2 squad menbers are nearby, and only be destrowed by snife, making it, a place where squads shall retreat. |
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#98 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#99 |
![]() Join Date: Sep 2008
Location: Oslo
Posts: 121
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Been trying this out all day, and i gotta say the gameplay is amazing...
Alot more firefights, people are alot more careful to not being killed, makes the medic role so much more important. Just loved everything about this idea. Best thing to hit pr gameplay since SL spawn removal! +1000 For this! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ChiefRyza - Just because we don't have an R- tag or a big post count doesn't make us mentally challenged.
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#100 |
![]() Join Date: Apr 2008
Posts: 32
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Why dont you get rid OF RP, yet give each squad leader a button to communicate with every other squad leader at once. Similar to the way the commander can speak to every squad leader. If every SL could communicate to one another it would definately make things interesting.
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