project reality header
Go Back   Project Reality Forums > News / Announcements > Project Reality News
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Project Reality News Project Reality news releases and announcements.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 11-06-2009, 09:04 PM   #91
malv
Banned
Default Re: Project Reality v0.874B Open Gameplay Beta

Removing RPs sounds like a great idea. It's quite annoying to have to deal with enemies spawning from RPs deep behind the frontline.
malv is offline
Old 11-06-2009, 09:59 PM   #92
Bellator
Default Re: Project Reality v0.874B Open Gameplay Beta

I liked it and I hated it. Depends on the map. I think in insurgent maps, the US and Brits are already at enough of a disadvantage, so they should have rallies.
Bellator is offline
Old 11-07-2009, 05:32 AM   #93
[SIS]Drakomt
Default Re: Project Reality v0.874B Open Gameplay Beta

Probably some of you know me , this is the first time i register on pr forums even if i played since 0.5 i always play as a medic or an AR.
After i played as a medic one of the maps i noticed that people were yelling at me all the time because we had no RP and almost all my squad was rushing for the enemy, one died on the water and the others on the fireline of the enemy i could only revive my SL , after we regrouped i got tked by one of my squad members couse i didn't revive him.

I like the No RP idea but i wont play as a medic if this kind of stuff keeps happening on a Pub server were people rage and leave squad or worse just go tk you.
[SIS]Drakomt is offline
Old 11-07-2009, 08:14 AM   #94
mr.cuddelywuddely

mr.cuddelywuddely's Avatar
Default Re: Project Reality v0.874B Open Gameplay Beta

like i posted before i like the new rally point system, its ups the value of your life. tactics, patience and teamwork are in order.

what i mostly see on the negative comments is that it would ruin the game because the PLAYERS havent really adapted to the new system and what it takes to win without the rallypoints (more communications and more teamwork).
Questions could be asked how realistic it is in a pub game to get all the squads ( because of difference in languages or just general attitude) working and communicating together, and therefore being more effective.

Then again if it does get implementetd i think (and hope) people will find out sooner or later that they cant achieve much without communicating with other teammembers, and automatically will become more team-oriented rather than squad oriented.
mr.cuddelywuddely is offline
Old 11-07-2009, 08:36 AM   #95
Azametric(IRL)

Azametric(IRL)'s Avatar
Default Re: Project Reality v0.874B Open Gameplay Beta

Well said Mr. Cuddles!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Experience is something that you get after having needed it most.
Azametric(IRL) is offline
Old 11-07-2009, 12:47 PM   #96
IronTaxi
Mapping Manager

IronTaxi's Avatar
Default Re: Project Reality v0.874B Open Gameplay Beta

Quote:
Originally Posted by [SIS]Drakomt View Post
after we regrouped i got tked by one of my squad members couse i didn't revive him.

I like the No RP idea but i wont play as a medic if this kind of stuff keeps happening on a Pub server were people rage and leave squad or worse just go tk you.
growing pains.. its funny how the medic always takes the brunt of it...hehe


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
IronTaxi is offline
Old 11-07-2009, 01:21 PM   #97
HAAN4
Default Re: Project Reality v0.874B Open Gameplay Beta

Just do not get out the rally point,

just make it only be amble to use when 2 squad menbers are nearby, and only be destrowed by snife, making it, a place where squads shall retreat.
HAAN4 is offline
Old 11-07-2009, 02:00 PM   #98
rampo

rampo's Avatar
Send a message via MSN to rampo
Default Re: Project Reality v0.874B Open Gameplay Beta

Quote:
Originally Posted by HAAN4 View Post
Just do not get out the rally point,

just make it only be amble to use when 2 squad menbers are nearby, and only be destrowed by snife, making it, a place where squads shall retreat.
I dont understand why a squad would require a place to retreat...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
rampo is online now
Old 11-07-2009, 06:45 PM   #99
Vitiation

Vitiation's Avatar
Thumbs up Re: Project Reality v0.874B Open Gameplay Beta

Been trying this out all day, and i gotta say the gameplay is amazing...

Alot more firefights, people are alot more careful to not being killed, makes the medic role so much more important.


Just loved everything about this idea.
Best thing to hit pr gameplay since SL spawn removal!

+1000 For this!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


ChiefRyza - Just because we don't have an R- tag or a big post count doesn't make us mentally challenged.
Vitiation is offline
Old 11-07-2009, 11:49 PM   #100
Elem3nt0
Default Re: Project Reality v0.874B Open Gameplay Beta

Why dont you get rid OF RP, yet give each squad leader a button to communicate with every other squad leader at once. Similar to the way the commander can speak to every squad leader. If every SL could communicate to one another it would definately make things interesting.
Elem3nt0 is offline
Closed Thread


Tags
beta, gameplay, open, project, reality
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 01:28 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.