|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Project Reality News Project Reality news releases and announcements. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#71 | |
![]() Join Date: May 2009
Location: New York, NY
Posts: 12
|
Quote:
http://www.realitymod.com/forum/f27-...bit-users.html I would ask all of you to bookmark it or copy all and paste it into a doc file and save it in your storage drive in your BF2 folder or wherever you keep your PR patches/ mod files etc. so on your next pr install its all right there for you. I hope this helps. See you on the battefield! Grass beergards, Obeerbong Kenobi | |
|
INTEL XEON 3540 4.1ghz
Asus Sabertooth x58 6 x 2gb ddr3 HyperX Elpida Hyper @ 1800 7-7-7-24 1T 6950 flashed to 6970 @ 900/1300 4 x 64 gb Corsair M4 09FW Raid0 LSI 9260-4i w. fastpath key DTEK FUZION V2 GTX480 - CORSAIR 750W PSU - DELL 2407WFP 1920X1200 To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. (TRANS AM) |
||
|
|
|
|
#72 |
![]() Join Date: May 2009
Location: New York, NY
Posts: 12
|
Yeah I noticed the buzzing sound too when mic is enabled. I experienced this usually due to integrated onboard sound on the motherboards chipset. You usually hear unwanted noise off the motherboard but I am surprised to hear the same annoying buzzing coming from a quality dedicated pci soundcard (razer barrcuda AC1) I'm kinda shocked. Can anyone shed some light on this one? PR could be so much better without this issue. Is it a Hardware issue? Are there any workarounds? |
|
INTEL XEON 3540 4.1ghz
Asus Sabertooth x58 6 x 2gb ddr3 HyperX Elpida Hyper @ 1800 7-7-7-24 1T 6950 flashed to 6970 @ 900/1300 4 x 64 gb Corsair M4 09FW Raid0 LSI 9260-4i w. fastpath key DTEK FUZION V2 GTX480 - CORSAIR 750W PSU - DELL 2407WFP 1920X1200 To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. (TRANS AM) |
|
|
|
|
|
#73 |
![]() |
for some reson it wont let me play PR anymore it wont update surver list i dont know why its doing this because i havent got Battlefield 2 v1.5 final patch any idears on how to fix this ?
|
|
|
|
|
#74 |
![]() Join Date: Jun 2007
Posts: 1,835
|
Will PR use any of the booster maps or scenery from them
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#75 | |
![]() Join Date: Jun 2007
Posts: 1,835
|
Quote:
guess that covers alot of side benefits there then. Anything else in this update that'll be of use to pr, Ive not played vanilla since about 2 months after downloading pr | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
|
#76 |
![]() Join Date: May 2009
Location: Seattle, WA, USA
Posts: 60
|
|
|
|
|
|
#77 |
![]() Join Date: May 2008
Posts: 470
|
...I can't believe i bought those booster packs and now they come out for free.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#78 |
![]() Join Date: Nov 2006
Posts: 23
|
I was wondering if any of these changes on DICE's end will help the PR team. Too bad they couldn't add better physics (I assume that may not be possible with the current engine) but there are plenty of things to look forward to seeing in-game for vanilla servers besides people actually playing the Euro & Armor exp. packs. I think The PR team may have already fixed a lot of these issues but hopefully there will be something in the release notes regarding any major improvements.
These sound promising- - Tweaked the hit detection, hits will be more accurate to the model. - Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period) - Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1 - Various changes made to prevent cheating. I bought the expansions and had nothing but headaches with them like many other people I know. That probably explains why the servers were so rarely full. I am glad they are giving it away. Maybe now people will get what they paid for and actually be able to use it. PR will always be the best thing that ever happened to BF2 so I hope the new patch will add to the PR experience as well. |
|
|
|
|
#79 |
![]() |
That a very good news, and for PR also, it should fixed some bugs inherent to the hard coded engine but i hope it wont had new !
The new PR patch will also tweaks other thing in the mod or its only a patch compatibility ? I'm thinking of the civilian respawn time ... but this is another story.... |
|
|
|
|
#80 |
![]() Join Date: Apr 2007
Posts: 1,855
|
im looking for the new statics, that i might could use on a map im working on
|
|
Ingame name: A.Behr
Xfire: arjan1994 |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| bf2, patch, project, reality, v086, v1.5, v15, vbf2 |
| Thread Tools | |
| Display Modes | |
|
|