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Old 08-28-2009, 06:29 PM   #61
TF6049

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Default Re: Project Reality v0.86 and BF2 v1.5 patch

Quote:
Originally Posted by mat552 View Post
Hehe, a very large part of me is laughing because I never bought the booster packs and now I get them regardless.
DiCE owes those of us who bought them a surprise, like a good unlock or something...AS-50 (damage of the M95 + accuracy of the L96 + semi-auto) would be worth it.

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Old 08-28-2009, 07:44 PM   #62
Rudd
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Default Re: Project Reality v0.86 and BF2 v1.5 patch

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Originally Posted by Frankelstner View Post
Umm in 1.41 you could drive faster than actually possible by assigning any mouse axis to throttle. In 1.5 you can still use a mouse axis for throttle though you won't be able to drive faster than keyboard users.
nah I mean, you cant set your mousewheel to throttle easy peasy in the options, it tells you a duplicate has been made (mousewheel = weapon selector) so you either fudge around in the files or you do what I did, and use a joystick. I use my joystick's y-axis as a throttle as it automatically flicks back to neutral (i.e. no throttle) for when I next get in a vehicle.


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Old 08-28-2009, 11:19 PM   #63
[R-CON]ChiefRyza
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Default Re: Project Reality v0.86 and BF2 v1.5 patch

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Originally Posted by Raptor007 View Post

I am excited for PR 0.87 though! I hope the 0.86 kit bugs are fixed.
In case anyone didn't already know, the kit bugs were fixed with a server side patch some time ago.


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Old 08-29-2009, 05:39 AM   #64
pitrabe
Default Re: Project Reality v0.86 and BF2 v1.5 patch

In my side, I had problem with vista sound. After update, I lose my sound and find a red x over my sound icon. Then I get the error message "no audio output device is installed".
Unfortunately, I found the solution at Answers to the dreaded No audio output device installed | and now it works perfectly.
It may be of help. I'm sure you can found a solution there.
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Old 08-29-2009, 05:41 AM   #65
[R-CON]ChiefRyza
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Default Re: Project Reality v0.86 and BF2 v1.5 patch

What the F***????


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Old 08-29-2009, 06:36 AM   #66
Technoelite

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Default Re: Project Reality v0.86 and BF2 v1.5 patch

ahh tough choice now FH be realsing normandy soon and there mod already supports the patch so basically wait for PR to have this patch of patch bf2 to 1.5 to play fh2 noooooooooo my nightmare has happend


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Old 08-29-2009, 09:36 AM   #67
CHUGGA-CHUGGA

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Default Re: Project Reality v0.86 and BF2 v1.5 patch

TO ALL AUSTRALIAN BIGPOND USERS-

If you didn't know already-

Most (if not all) BF2 and Pr patches are on the Game Arena website where if you are using Bigpond as you Internet provider, you get un-metered downloads at fast rates (depending on you internet connection) Which will be very helpfull with 1.5 patch and 0.87 -

"Where to mate- " Visit me on an Aussie Pr server (GSA BigD, Game Arena)- im 0.CHUGGA.CHUGGA.0

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Old 08-29-2009, 02:51 PM   #68
chuckMFd

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Default Re: Project Reality v0.86 and BF2 v1.5 patch

So with the new 1.5 patch will you actually be able to kill people in bf2v with less than 10 shots to the face!!! NICE maybe Ill go check it out...nah PR is so much better! I can still remember the Grenade spam wars on Warlord in the palace; I bet things havn't changed. Bf2v is a spammers paradise!

I hope they make an alternative 1.5 patch that doesnt include the booster pack maps I already have. But then again I downloaded the booster pack on my other computer so I guess this helps people with new systems.


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PR KICKS ASS
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Old 08-29-2009, 09:42 PM   #69
[R-CON]ChiefRyza
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Default Re: Project Reality v0.86 and BF2 v1.5 patch

CHUGGA, most of the Australian community resides in bigD, though as Bigpond is an official host of BF2 they will most likely have it within a few hours of release.


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Old 08-29-2009, 10:55 PM   #70
Gu^n3r
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Default Re: Project Reality v0.86 and BF2 v1.5 patch

Quote:
Originally Posted by ChiefRyza View Post
CHUGGA, most of the Australian community resides in bigD, though as Bigpond is an official host of BF2 they will most likely have it within a few hours of release.
along with other Aussie ISPs such as Internode and of course BigD's host GSA.


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