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#51 |
![]() Join Date: Aug 2007
Posts: 961
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What's going to be in 0.87, can you tell us?. Is that new and improved dotpoint sight chuck's been working on going to be in the goodie bag?
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#52 | |
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#53 |
![]() Join Date: Aug 2007
Posts: 961
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is the new and improved dotpoint Chuck's been working on going to be in the goodie bag for 0.87?. can you tell us?.
Plus im actually looking forward to 1.5, cos 1.5 is suposidly aimed at finally fixing the damed hit reg problem, took them long enough. which is bells to my ears i must say. |
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#54 | |
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Retired PR Developer
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no throttle on the mousewheel huh? What bollocks. I guess Y-axis = throttle forever then. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#55 |
![]() Join Date: Sep 2008
Posts: 2
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Umm in 1.41 you could drive faster than actually possible by assigning any mouse axis to throttle. In 1.5 you can still use a mouse axis for throttle though you won't be able to drive faster than keyboard users.
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#56 | |
![]() Join Date: Mar 2006
Posts: 185
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I'll put it this way: are you still playing AF or EF? If not, what does it matter if it's released now? I think this is an awesome move by Dice. The sales of the booster packs were probably very close to zero by now, but by releasing them for free and allowing bf2 servers to mix them with regular bf2 maps, it's a *huge* increase of maps for vanilla servers. Smart move and a great service to the community imo. There's even that small bonus to mod teams with allowing the statics to be used, although I suppose most didn't worry much about their rules before anyway.. | |
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#57 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#58 |
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Thank the maker that I did read this before I did something stupid that would prevent me from playing PR
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#59 |
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DICE Producer, Barrie Tingle has been fielding questions in the EA UK forums about the upcoming Battlefield 2 v1.50 patch. Some information on how modding will affect the patch is also listed.
I see release dates for UK/Europe. What about NA? North America will be Tuesday 1st September also but adjusted for time zone differences. So at around 9am Pacific. Great news that the booster packs will be free. But why there won't be a full 1.5 patch, only incremental as you say 1.41 will be needed? First 540 MB 1.41 and then over 2 Gb 1.5. A full version would be a lot handier. A full installer wasn't made to get Battlefield 2 v1.0 up to v1.50 due to a change in how updates were made between DICE Canada and DICE Sweden. We could have made one large update but it would have been almost the same size as the game install itself. To solve compatibility issues it was decided to have players update to version 1.41 (or have Battlefield 2 Complete Collection installed from EADM) before running Update v1.50. if something go wrong. u gonna fix it? +is final working smoother then beta maybe? Yes and yes Baza, its up to the ranked server providers to update their servers, do you expect there will be a drop in available 1.41 servers before 1.50 will be made public? If so, for how long do you expect it to last? Battlefield 2 v1.41 servers will run up to and including Tuesday when the update launches. You may see a drop in server numbers for a couple of hours before the client is released as they switch over server versions. I don't see a big drop, if any, before that time though. Will the no DVD patch be delivered as an extra addon or will we never see this? It is part of Update 1.50. There is no extra patch or file needed. Will the hitreg will be really improved or for that year not many time was spent regarding this issue ? All I will say is that Hit reg has been improved. We have a lot more happening than Counter Strike (64 players and vehicles for a start ) so it might not be pin point but its it better than it was. Have you removed the notorious registration of the boosters to one account? Is it now just installing patch 1.5 and then play them? Install the patch and any account that can play Battlefield 2 can play the Booster Pack maps. No need to link your BF2 soldier to EA. Battlefield 2 v1.50 and Modding Since Battlefield 2 v1.50 will come with the booster packs we have also updated our rules on mods.I have taken our existing rules from the old Battlefield.com page and updated to reflect the Euro Force and Armored Fury inclusion in the Update. link --> Questions raised regarding Update 1.50 Originally posted by [TC]Ed at FFTF Forums v1.50 Questions Answered - Fight for the Future Tournament |
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1N4X1 E-3 USAF Active Duty
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him." - Sun Tzu |
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#60 |
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PR Mapper Team
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most of there statics are just as bad as there CR2 model... Any good ones in there we are already using or have no use for and you also need to keep in mind as well as there bad quality, they also dont have any lightmap samples meaning the only way to lightmap them is with 3DsMax which most mappers dont know how to use.
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| Tags |
| bf2, patch, project, reality, v086, v1.5, v15, vbf2 |
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