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PR Time:
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#141 |
![]() Join Date: Feb 2009
Posts: 23
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Awesome, gents, really! Fascinating, your mod!
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#142 |
![]() Join Date: Mar 2009
Location: Louisiana
Posts: 207
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So is there going to be a prsp version of this?
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#143 |
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Retired PR Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#144 |
![]() Join Date: Apr 2007
Posts: 1,215
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meh... I got all errors possible from FAQ install guide... lol
I wanna play too :/ pr.exe started BF2 all the time... I deleted the mydocuments folder.. now the error with the framework thing which I installed already correctly. Now I hope the repair from framework works and I can finally at least start PR |
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#145 |
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Hey! Great work!
I have only one thing from the big list of fixes and adds, what does not look like reality for me: "no gunning without a driver in tanks". It´s sure possible in reality to use the tanks guns without a driver inside. Well, this fix should reduce single action with tanks, but this can be fixed more effective in another, and much more realistic way. Just add one more ingame kit and modify another one: modify crewman to "crewman driver" and add kit "crewman gunner". The gunner should not have the ability to drive, and driver should not have ability to use the tank main weapon. But if the driver was killed outside tank, the gunner could get the kit and drive the tank out of the dangerous area if possible, or he can stay in tank and fight until tank is destroyed, or another driver can jump in and move it again. This could be build for two seated helicopters and fighters too. |
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#146 |
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OMG OMG OMG OMG OMG !!! What did you do to my beloved game?! It's freaking FANTASTIC, sounds, recoils + revive system, I didn't get my hands on sniper rifle yet, I was busy with squadleading, but hell!!! In tottal, I WANT C8 as soon as possible !!!
Me wants kill NATA Regards, Rex *Rex <3 DEVS |
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#147 |
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I am confused that i am able to shoot with the deployed lmg without lying on the ground.
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#148 |
![]() Join Date: Oct 2006
Location: Trondheim, Norway
Posts: 2,783
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-That is the point. You can use it standing/crouched/prone so you can actually fire through windows and so on. It's got a 6 sec zeroing timer and you can barely move when zoomed in.
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Make Norway OPFOR! NAO!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. It's your hamster Richard. It's your hamster in the box and it's not breathing. |
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#149 |
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Ok thanks for the info dude.
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#150 |
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O.K. Too fast.. *gg*
After few rounds playing I found another piece what is not well done: the new overrun for the ralley points. For example: played Mutra, and set a ralley in a building. An enemy APC drives through the street nearby and passes the bulding, and the ralley point was gone! Thats not very funny...! I think in this point was no need to change the old one. |
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| Tags |
| patch, project, reality, released, v086 |
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