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Old 05-15-2009, 07:13 PM   #71
NYgurkha

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Default Re: Project Reality v0.86 Upcoming Patch Release

Hot Cant wait to try this new version out!

/btw, how much time did the devs spend making that promo trailer?


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Old 05-15-2009, 07:13 PM   #72
Leeu
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Default Re: Project Reality v0.86 Upcoming Patch Release

- updated insurgency to delete spawn points on unrevealed caches if the coalition is close (same rules as outposts and hideouts).
- changed Insurgent/Taliban RPG deviation - Increased settle time to 4 seconds (from 2). Accuracy reduced to 25% of what it was.
- increased AKS74U recoil by 50% and deceased accuracy by 30%.
- decreased AK47 accuracy - 30% less accurate than conventional army rifles.

smells like PR is being steered into into some kind of ARMA modern army sim and having INS/Taliban aspects conveniently fall by the wayside.
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Old 05-15-2009, 07:15 PM   #73
[F|H]NitroViper007
Default Re: Project Reality v0.86 Upcoming Patch Release

This looks awesome, just when will it actually be available for download?
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Old 05-15-2009, 07:15 PM   #74
HughJass

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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by Colonelcool125 View Post
You've ruined Qwai.

Removing the tanks and little birds is the absolute dumbest thing I've ever heard.

Asymmetrical balance is a good thing.

So why completley f*ck up the map that is a poster child for asymmetrical balance?

I loved Qwai. It was a different exprience every time I played it because the sides were so different. I could hit slow and heavy with the chinese armor, I could do a speedy offense with the amazing little birds, or I could play underdog tank hunter with the TOW Humvees.

Now you've just made Qwai into another ordinary map, with no exciting bits. Just another boring slogfest.

Honestly, who cares about the view distance? It was fine. This is the exact same thing that happened on Seven Gates and Al Kufrah. You're killing maps with your silly decisions about vehicles and how maps should be played.

I am not happy.

At least give us options. We have map layers for a reason. Make one layer the old version, and make a layer the new version. Everyone's happy.
....agreed


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Old 05-15-2009, 07:16 PM   #75
Colonelcool125

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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by Snazz View Post
This is presumably why Qwai's assets were changed:

http://www.realitymod.com/forum/f354...sound-bug.html

I personally only ever noticed the helicopter sound bug on Ramiel.

Not a concern to me though, I think the Chinese on Qwai will still have the advantage of a medium APC.
The sound bug is a minor annoyance.

Butchering a really, really good map simply for that is just moronic.

Also, my map layers argument still stands. If people really mind the sound bug, they can play on a different layer. Those of us who want a really good gameplay exprience can play on the tanks+helos layer.


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Old 05-15-2009, 07:26 PM   #76
HughJass

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Default Re: Project Reality v0.86 Upcoming Patch Release

also, can anyone explain civilian changes? I can't understand the change log....

seems like they are making civ kits even more broken?


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Old 05-15-2009, 07:28 PM   #77
Snazz
Supporting Member

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Default Re: Project Reality v0.86 Upcoming Patch Release

OMG you made that rifle 30% less accurate!!?!!?!/!1/ do you know you're completely destroying the entire mod?

Just stop changing stuff, you should predict what everyone wants and stick with it!

You're ruining everything already, I'm going to say i'm not playing anymore, I mean i'm not playing anymore, it's over, PRs dead now!!!1!

/stupid sarcastic rant
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Old 05-15-2009, 07:45 PM   #78
jim1994

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Default Re: Project Reality v0.86 Upcoming Patch Release

Can not wait for 0.86
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Old 05-15-2009, 08:22 PM   #79
unrealalex
Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by Colonelcool125 View Post
You've ruined Qwai.

Removing the tanks and little birds is the absolute dumbest thing I've ever heard.

Asymmetrical balance is a good thing.

So why completley f*ck up the map that is a poster child for asymmetrical balance?

I loved Qwai. It was a different exprience every time I played it because the sides were so different. I could hit slow and heavy with the chinese armor, I could do a speedy offense with the amazing little birds, or I could play underdog tank hunter with the TOW Humvees.

Now you've just made Qwai into another ordinary map, with no exciting bits. Just another boring slogfest.

Honestly, who cares about the view distance? It was fine. This is the exact same thing that happened on Seven Gates and Al Kufrah. You're killing maps with your silly decisions about vehicles and how maps should be played.

I am not happy.

At least give us options. We have map layers for a reason. Make one layer the old version, and make a layer the new version. Everyone's happy.
Agreed. Kufrah and Seven Gates are such boring maps now, they used to be a lot more fun. Add Qwai to the list now.

Why do you think insurgency is so popular? Cause it's not apc vs apc.

The attack huey addition to Jabal I welcome though. Long time needed. Kind of silly for that map to be without air support.
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Old 05-15-2009, 08:23 PM   #80
crokojot

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Default Re: Project Reality v0.86 Upcoming Patch Release

Snaz,Colonelcool125 and similiar omfg , wtf , ffs ,fff people---first say thank you, for making this mod .Then try to play.After that , try to put your opinion ,suggestion . Waiting for download!
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Last edited by crokojot; 05-15-2009 at 08:28 PM.. Reason: downolad to download
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