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Old 05-21-2009, 08:03 PM   #271
McBumLuv

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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by thunderway View Post
in my opinnion this medic stuff is maded for SNIPER'S only thats all :/ someone who love to be sniper will love much when he will go 50+ kills .... now meaning of the sniper / marksman will grove in sqad










edit : if u still dont kno what im talking about :P loook R-dev GAZ signature
What? Medic changes were made in order to address the way they always ended up being wayyy too spammy, and how people were careless with their lives because you simply needed to be revived within a few seconds and were back to optimal fighting condition in less than a minute.

While it still ignores some aspects of the problem (reviving after having a 7.62 sized bullet fly through your brain at the speed of sound is unrealistic and if anything bad for gameplay, no matter how you put it), the changes are at least steps forward.

PR has done it's very best at ignoring the snipers the majority of the time. Since they've taken away the advantage of having a spotter, and have left zeroing and ballistics it at a level where any fool that can point the crosshairs and wait 8 seconds can perform as well as the next person.

Nerfing the kit doesn't make the problem of kit missusage disappear, it worsens it but makes it less apparent. When snipers get real zeroing and ballistics requiring some technical knowledge, and through that need spotters to both find target ranges and lase, then their role will be much more refined, and use "properly".


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Old 05-21-2009, 08:57 PM   #272
AgentJadeD

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Default Re: Project Reality v0.86 Upcoming Patch Release

So is the public release going to be 0.869?


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Old 05-22-2009, 12:04 AM   #273
CAS_117
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Default Re: Project Reality v0.86 Upcoming Patch Release



That's some win.
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Old 05-22-2009, 12:17 AM   #274
waldo_ii
Default Re: Project Reality v0.86 Upcoming Patch Release

I read the article here. It says that the optics that the Marines purchased are Trijicon ACOGs, not ELCAN optics.

|TGXV| Waldo_II


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Old 05-22-2009, 01:06 AM   #275
[R-DEV]fuzzhead
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Default Re: Project Reality v0.86 Upcoming Patch Release

just fyi, Elcan is on the M249 because it was the scope ready to go at the time... all factions LMG will be given the appropriate scopes in upcoming versions...


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Old 05-22-2009, 01:10 AM   #276
ReaperMAC

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Default Re: Project Reality v0.86 Upcoming Patch Release

Aren't ACOGs already in-game and ready to use?

Just giving you a hard time fuzzhead...


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Last edited by ReaperMAC; 05-22-2009 at 01:42 AM..
Old 05-22-2009, 02:20 AM   #277
thebeanie
Default Re: Project Reality v0.86 Upcoming Patch Release

Looking forward to the new release
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Old 05-22-2009, 12:42 PM   #278
snooggums
Default Re: Project Reality v0.86 Upcoming Patch Release

Collaborator spawn time is still way to long (2 mins). People should not have to look at a screen for that long under regular circumstances.

The duration should only be that long if arrested or if the Collaborator commits suicide. If killed by the enemy they should have the same re-spawn as everyone else. Make them restricted like regular medics if the worry is about them being used as shields, then there won't be too many of them. With a high re-spawn time there are barely any of them if any at all since missing a ladder is 5 minutes of death since there is no one else playing Collaborator to revive you.
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Old 05-23-2009, 03:22 AM   #279
QCRulzz

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Default Re: Project Reality v0.86 Upcoming Patch Release

You have got to be kidding me. Removed LB's from qwai??? Time to jump off a bridge, really. Removed tanks from kuffrah, qwai, what about kashan, quiling and all the others? Let's all walk. Come on, qwai will now epicly suck. Think about removing LB's twice.
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Old 05-23-2009, 04:24 AM   #280
Polden
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by QCRulzz View Post
You have got to be kidding me. Removed LB's from qwai??? Time to jump off a bridge, really. Removed tanks from kuffrah, qwai, what about kashan, quiling and all the others? Let's all walk. Come on, qwai will now epicly suck. Think about removing LB's twice.
How about you wait and see what it is like before you question the actions.


On another note, I cannot wait to be able to select iron sights as an Officer, great work on that. Also the induction of automatic rifleman upon spawn will no doubt benifit those who know how to equip their squads.

Looking to be an interesting update!
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