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Old 05-16-2009, 07:53 AM   #121
[R-DEV]DankE_SPB
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by Blade.3510 View Post
they alredy do for russian army in PR
only charachteristics, not model


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Old 05-16-2009, 08:13 AM   #122
Rudd
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by JERICHO777 View Post
Medics need scopes too, why they wanna take scopes out???????????
How about you lot play the build first eh?

Balance is the key.


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Old 05-16-2009, 08:58 AM   #123
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by JERICHO777 View Post
Medics need scopes too, why they wanna take scopes out???????????
OMG!!! medic is the only decent kit! ironsights rock. u just need to learn how to use it. dont come with filthy statements like that! And now with the new patch, we finally get ironsight on SL kit to!!! AWESOME. Finally the SL kit is intresting!
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Old 05-16-2009, 09:04 AM   #124
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by DankE_SPB View Post
i strongly suggest you to play it first, at beginning i also thought it would be WTFBBQPWN everything moving around, this is true, but only if walk in small group on open area, its not so easy to kill somebody if he is undercover and also has scope . Now LMG heavily affect your tactics, especially on open terrain, had an awesome round on Op Archer and it was really intense and interesting firefight
i agree, the LMG have become an awesome weapon now, and will be an REAL heavy strategy element. its awesome, and i gotta admit i got a slight boner yesterday playing with it.
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Old 05-16-2009, 09:58 AM   #125
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Default Re: Project Reality v0.86 Upcoming Patch Release

will it support vista 32 bit and 64 bit
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Old 05-16-2009, 10:16 AM   #126
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Default Re: Project Reality v0.86 Upcoming Patch Release

does battlefield 2 support 64 bit?

pr .85 works on my vista 32 bit, but it would only work on 64 bit if bf2 works on 64 bit.


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Old 05-16-2009, 10:22 AM   #127
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Default Re: Project Reality v0.86 Upcoming Patch Release

it used to work fine on my Vista x64, installer just give warning that game havent been tested on such OS


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Old 05-16-2009, 10:59 AM   #128
hyraclyon

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Default Re: Project Reality v0.86 Upcoming Patch Release

I wonder, has the RPG damage been restored to it's original value, now that it is much less accurate? So we can at least destroy a humvee in one shot with it?
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Old 05-16-2009, 11:16 AM   #129
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Default Re: Project Reality v0.86 Upcoming Patch Release

Quote:
Originally Posted by Colonelcool125 View Post
You've ruined Qwai.

Removing the tanks and little birds is the absolute dumbest thing I've ever heard.

Asymmetrical balance is a good thing.

So why completley f*ck up the map that is a poster child for asymmetrical balance?

I loved Qwai. It was a different exprience every time I played it because the sides were so different. I could hit slow and heavy with the chinese armor, I could do a speedy offense with the amazing little birds, or I could play underdog tank hunter with the TOW Humvees.

Now you've just made Qwai into another ordinary map, with no exciting bits. Just another boring slogfest.

Honestly, who cares about the view distance? It was fine. This is the exact same thing that happened on Seven Gates and Al Kufrah. You're killing maps with your silly decisions about vehicles and how maps should be played.

I am not happy.

At least give us options. We have map layers for a reason. Make one layer the old version, and make a layer the new version. Everyone's happy.
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Old 05-16-2009, 12:14 PM   #130
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Default Re: Project Reality v0.86 Upcoming Patch Release

BWAAAAA???? I just noticed this thread now and i got to say its PURE SEX.


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