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Old 01-21-2009, 11:52 PM   #41
Guardian[]B()b
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Default Re: Project Reality v0.85 Features Update


That guy standing in the back above - there he is again in the back of the truck below with the rpg on the right!



And again second from the right in this shot.


These were just put up on Yahoo on the 17th of Jan, coincidence? I think not.

sig? Don't need no stinkin' sig - all those graphics and blinkey colours waste bandwidth and give me a headache...
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Old 01-21-2009, 11:58 PM   #42
00SoldierofFortune00

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Default Re: Project Reality v0.85 Features Update

That man has a screwdriver.





BTW,

YouTube Video

"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
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Old 01-21-2009, 11:59 PM   #43
DkMick

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Default Re: Project Reality v0.85 Features Update

Very nice content, looking forward to it.


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Old 01-22-2009, 01:05 AM   #44
[R-DEV]Rhino
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Default Re: Project Reality v0.85 Features Update

Quote:
Originally Posted by Deadpool2894 View Post
is the US Army going to have the Apache
they already do in v0.8 and have had them for a few versions now...

Check Kashan AAS 32.


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Old 01-22-2009, 02:35 AM   #45
RedAlertSF

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Default Re: Project Reality v0.85 Features Update

Words can't even describe how I feel now.

OMGWTFBBQ

Still one day. :<


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Old 01-22-2009, 05:10 AM   #46
JacenSolo

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Default Re: Project Reality v0.85 Features Update

Why tomorrow is not today?? I can't wait anymore.



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FaceBook Team MIF :

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Old 01-22-2009, 05:15 AM   #47
[R-DEV]Rhino
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Default Re: Project Reality v0.85 Features Update

Quote:
Originally Posted by JacenSolo View Post
Why tomorrow is not today?? I can't wait anymore.
because it's not ready today.

I have still got to type up and prepare media for the news post about the release.

Slick still needs to get the files uploaded onto hosts and prepare the torrents.

and many more things like that. When its ready it will be released, but currently, its not.


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Old 01-22-2009, 05:47 AM   #48
shifty66
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Default Re: Project Reality v0.85 Features Update

we got a time to set our watches to? Midnight by chance?

Good thing is i just finished and got no more work till tuesday!!!

So yeah....Alot of time for PR.


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Old 01-22-2009, 06:17 AM   #49
Stiller_001

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Default Re: Project Reality v0.85 Features Update

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
Its a useless unrealistic class and doesn't belong in a PR's conventional army.

YES we under stand there is spec-ops in RL. But in PR its a Vanilla like character. The combat engineer is allot more realistic and useful.

Will it ever make a return? Maybe, but it would need a map to go with it.
k cool thanks


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Old 01-22-2009, 06:30 AM   #50
[R-DEV]Gaz
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Default Re: Project Reality v0.85 Features Update

Quote:
Originally Posted by shifty66 View Post
we got a time to set our watches to? Midnight by chance?
Friday Lots of different time zones too, eh?


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