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#171 | |
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PR Artwork Team
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Even now there are 729 people playing PR, normally, there is an average of only 300-400 max at any one time. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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#172 |
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I hate it that I can run like 30 seconds.
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#173 |
![]() Join Date: Jan 2008
Location: ohio
Posts: 9
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Yeah the first five minutes I was like, OMG they killed a great game,(Being as Your sprint is worthless now, and you have to command from a trailer the whole game,etc) then after the first five hours, I was like, my god this is AWESOME! blowing up tunels, landslides, and commanding with good squads is alot more fun with Arty attacks!!
GJ dev team, good job in deed! |
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#174 |
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the best change is that fighters now have jdam.
yesterday, i played as spec ops with a mig29 pilot in my squad. it was so fun i even didnt want to fly for myself^^ i just pressed left mouse, waited 10 secs and... BOOM best game EVER (!!!!game, not mod!!!!) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#175 |
![]() Join Date: Aug 2006
Location: Edinburgh, Zulu.
Posts: 547
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This release has brought me back after months in the TF2 universe. I'll let you know what I think of the game play in three days when the downloads finish (does no-one seed this stuff any more on torrent?
Looking at what others have posted, and the changelog, I think I am in for a real treat. I appreciate the work that all the devs do with what is still the best reality-based FPS out there. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less." |
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#176 |
![]() Join Date: Jul 2008
Posts: 2
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Very slick guys,
This is officially the best game i've played...ever! Loving the new interface, the new music and all the gameplay tweaks. I think that reducing the sprint was a good call...now you really have to choose your moment to make a dash...like in reality. The training mode was a great idea too...thank god i never tried to fly a jet in game before. So double thumbs up from me, keep up the amazing work guys. |
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#177 |
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PR Mapper Team
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Its amazing everyone thinks that. In fact the bombs on the jets are less powerful than they are in v0.75, the only huge difference is that now the bombs have new effects, which is a mini JDAM effect hehe.
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#178 |
![]() Join Date: Dec 2007
Posts: 1,567
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I just noticed that when a A10 scared the shit out of me.
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#179 |
![]() Join Date: Aug 2008
Location: Pemberton, NJ
Posts: 2
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yeah, it would be great if i wasn't getting kicked by PB for shaders. Started happening in 0.8. I have tried everything short of throwing my computer out of a window.
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#180 | ||
![]() Join Date: Oct 2007
Location: San Antonio, TX
Posts: 1,038
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Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Yay PR! |
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| project, realased, reality, release, released, v08 |
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