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#81 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: Sweden
Posts: 3,401
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I also want to give Stigger a well earned pat on the back because his work is really outstanding.
I have for the longest time kept this link to myself but since it has been posted on the TBF2 forums I now feel secure in posting it here. Please go visit Pintura3d and be amazed by what one of Project Reality's wizards can do! Actually... the link might have been posted here before but what the heck, it deserves some loving attention! Go forth and be amazed. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. { pretty sig removed construction on new one has not begun } ... yet ... |
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#82 |
![]() Join Date: Nov 2006
Posts: 234
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Australia has stood by your side since the start of Project Reality and we aint gonna back down, so count us in for the new invasion fellas.
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#83 |
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lol! let work those good guys, the info + newz will come for sure!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please, have patience... i'm a friggin italian To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. . Елена, Я тебя люблю. |
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#84 |
![]() Join Date: Feb 2006
Location: "destruction of WEYBRIDGE and Shepperton" - WaroftheWorlds
Posts: 3,217
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A question for the DEVs.
(1) Using the PR DEV modeled C2, would it be possible to create create a functioning or as much as possible, panoramic gyrostabilisted sight with range finder or and if possible aswell, an 8 periscopes, providing a 360° view. I realise using the present BF2 DEV modeled tanks, this is not possible and i got the impression due to time limitations, such a feature on the new C2 or any new vehicle for that matter, has not been attempted or atleast, the attempt not made public. Becuase the model is PR's own, therefore the addition of new features, with in the limits of the engine should be possible. This feature, being the back bone and core of tanks, however ancient! Even mR DaVinci's little baby: http://en.wikipedia.org/wiki/Image:g...AtAmboise.jpeg I know, due to the fact this is the only PR modeled tank, it could unbalance tank VS tank engagements but personaly, i coudl not give a dam, the mere fact the enemy has a crewman with total 36o° view, while being protected would just make me be alittle more cautious with the moves i made in my tank. Remember, this mearly offers the 3rd crew member a top notch view while being protected, the protection being the only new thing, although if, zoom or rangefinders could be added, his view would be improved, but again this would not make engaging the C2 impossible using another MTB and this could really just help, represent the C2's overall higher ability in many areas liek gun, armour, fire-control, these being just suggestive areas not facts. Or even, just a view similiar to the tank/APC driver, but with the ablity to turn around a full 360°. So it is possible? If yes, is there a chance that, you will consider it and/ or attempt to implament it or something similar |
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"because of the excellent Prussian rifle, the Prussians will never expect us to attack frontally"
Not Black Adder but some inspired Austrian General in the 60's |
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Last edited by Top_Cat_AxJnAt; 03-24-2007 at 10:13 AM..
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#85 |
![]() Join Date: Feb 2007
Location: Costa Mesa, CA
Posts: 35
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Nice new content.
- Andrew |
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A signature would go here if I had one.
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Last edited by AMT; 03-25-2007 at 12:50 PM..
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#86 |
![]() Join Date: Oct 2006
Location: Sweden
Posts: 152
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Ehm... Guys.. How did you manage to get those containers up on the top floor of the warehouse? :P I dont see any crane :P
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#87 | |
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PR Mapper Team
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Quote:
Okita | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#88 |
![]() Join Date: Mar 2007
Posts: 5
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*deleted*
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Last edited by PrinceVlad; 03-26-2007 at 06:04 AM..
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#89 |
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The [R-MOD]s' Poodle
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Ok....... the team is fixing bugs AND adding new content/features. This is known as multi-tasking.
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Playing PR since 0.1..
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#90 | |
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Programming Manager
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Quote:
You can't spawn at other squad rally point (forward base as you called) so you get moved to the main base. It's not a bug, it's suppose to work like that. You get text messages at the top of the screen saying you have the wrong kit for that vehicle before you get killed. Was the only way we could make it. Not a bug, it's how it works. | |
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| Tags |
| march, project, reality, update, v06 |
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