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#231 | |
![]() Join Date: Feb 2007
Location: Sweden
Posts: 34
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In the case with the planes just make the throttle more effective in the reverse or just make the runway longer. | |
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[T&T]Wiking74
Tactics and Teamwork |
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#232 | ||
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 801
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You ahve to read a few pages back
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That is a lot of work i think but changing a few lines of code is a lot simpler and effective. | ||
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#233 |
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PR Mapper Team
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but what lines of code? i dont want guys to fly over and rearm.... then theyd always be over you dropping bombs, they NEED to land. i think it should be end of story... especially since they just changed it...
<3 Okita |
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#234 |
![]() Join Date: Mar 2007
Location: Germany, NRW , Leverkusen
Posts: 52
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hmmm i think there have to be a training map ! to learn fly and something like that !!!
it have to look like an american trainingscamp |
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---SORRY FOR BAD ENGLISH
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#235 |
![]() Join Date: May 2006
Posts: 52
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Ive played on Thors brigade as pilot and had a player stay at the airbase with engineers kit The fella stayed there all through the map and repaired aircraft as they returned ,This was more like it and i think the way forward in developing the Reality factor in this mod for aircraft,Practice of the landings in the A10 was needed but in the end far more realistic
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#236 |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 801
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I didnt know thors had a v.06 server running,maybe you talk about v.05 planes Vern?
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#237 |
![]() Join Date: Feb 2007
Posts: 486
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Anyone else find the .6 kinetic is much slower and more careful than .5?
PLaying a round of jalabal al burg or whatever it's called, there was some really cool firefights, like we were being held behind this mountain by a marksman and we tried to sendd ours up but coudn't get him then we sent in an APC and took him out and started to go over and then they took our APC out and we had to push forward without it and it was just not like 0.5 where they'd've been grenadier spamming us and had unlimited RPGs to take out our APCs |
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The third "never again" in a hundred years
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#238 |
![]() Join Date: Jul 2006
Location: Project Reality Frontline
Posts: 972
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Not sure if this is the right thread, but ill try anyqway.
Steel Thunder, did that map make it for 0.6? |
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We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven. Tomorrow... To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| Tags |
| march, project, reality, update, v06 |
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