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#221 | |
![]() Join Date: Feb 2007
Posts: 486
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The third "never again" in a hundred years
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#222 | |
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PR Mapper Team
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im sure youll see banners, confetti, and beer spilled all over the project reality homepage when it becomes the full-fledged .6 goodness that it will be. | |
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#223 | |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 802
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How about rearming and repairing aircraft bf2 style,with slow passes over airfield,f.e you have to fly 3(or more) times to fully rearm 6(or more) times to fully repair or something like that. That will also prevent baserapers from destroying the plane. And since planes are faster and have a larger turn radius all this process will take about same time as land&rearm&repair&take off process of v0.5-which was about 2 minutes max without taxing the plane. Not to mention we already have choppers that being rearmed and repaired while hovering above helipad. | |
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#224 |
![]() Join Date: Apr 2007
Location: From the UK ... living in Taiwan.
Posts: 974
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You guys rule and so does this mod!
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#225 | |
![]() Join Date: Feb 2007
Posts: 486
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Quote:
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The third "never again" in a hundred years
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#226 |
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thx 4 your superb work, we all appreciate that
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#227 |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 607
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Great job, looks fantastic.
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#228 | |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 802
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In PR you rearm and repair chopper in 60 secs while hovering. In bf2 you make two passes(iirc) and you are fully rearmed(20 seconds?) I suggest flying over airfield a few times to fully rearm.(will take more than a minute in PR) The point is delaying rearm process and keeping playability...not trying to be a flight sim. | |
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#229 | |
![]() Join Date: Feb 2007
Location: Sweden
Posts: 34
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Plz no flybys thats so not in the PRM spirit. | |
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[T&T]Wiking74
Tactics and Teamwork |
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#230 |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 802
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So you propose a plane taking off and not managing to land is more realistic than allowing to rearm them like choppers already do in PR.
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| Tags |
| march, project, reality, update, v06 |
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