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Old 05-31-2007, 03:10 PM   #221
Hides-His-Eyes

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Quote:
Originally Posted by OkitaMakoto
whoever just asked if its open or closed...
go here?
just read back like...3 posts...
open beta
download it
test it
give feedback
theres also a bittorrent out there, thats how the first people got it, if anyone is still sharing it...

at least... it WAS open beta...

***edit***
worried that sounded ticked off or something. as far as i know its still open beta... it was a few weeks ago and should be... but im not in the know...
i do know that people are still playing the .6 open beta... so im gonna go with it still being open and running.
<3
Okita
I ask because i didn't see a main page news post on it, and I don't know when we're still in .6s what the difference between "open beta" and "0.600" is...

The third "never again" in a hundred years
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Old 05-31-2007, 04:49 PM   #222
[R-DEV]OkitaMakoto
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Quote:
Originally Posted by Hides-His-Eyes
I ask because i didn't see a main page news post on it, and I don't know when we're still in .6s what the difference between "open beta" and "0.600" is...
Sorry if I sounded like an ass, that wasn't my intention.

im sure youll see banners, confetti, and beer spilled all over the project reality homepage when it becomes the full-fledged .6 goodness that it will be.


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Old 05-31-2007, 05:17 PM   #223
Kruder

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Quote:
Originally Posted by [R-DEV]Gaz
I think that's been brought up before in the past few weeks, and I think the answer was that it was an engine limitation that we couldn't get around
Ouch that is bad.

How about rearming and repairing aircraft bf2 style,with slow passes over airfield,f.e you have to fly 3(or more) times to fully rearm 6(or more) times to fully repair or something like that.

That will also prevent baserapers from destroying the plane.

And since planes are faster and have a larger turn radius all this process will take about same time as land&rearm&repair&take off process of v0.5-which was about 2 minutes max without taxing the plane.

Not to mention we already have choppers that being rearmed and repaired while hovering above helipad.
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Old 06-02-2007, 11:26 AM   #224
echo

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You guys rule and so does this mod!
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Old 06-02-2007, 02:14 PM   #225
Hides-His-Eyes

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Quote:
Originally Posted by Kruder
Ouch that is bad.

How about rearming and repairing aircraft bf2 style,with slow passes over airfield,f.e you have to fly 3(or more) times to fully rearm 6(or more) times to fully repair or something like that.

That will also prevent baserapers from destroying the plane.

And since planes are faster and have a larger turn radius all this process will take about same time as land&rearm&repair&take off process of v0.5-which was about 2 minutes max without taxing the plane.

Not to mention we already have choppers that being rearmed and repaired while hovering above helipad.
I believe that was exactly what they were trying to get rid of.

The third "never again" in a hundred years
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Old 06-02-2007, 02:38 PM   #226
rough77

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thx 4 your superb work, we all appreciate that
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Old 06-02-2007, 03:15 PM   #227
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Great job, looks fantastic. i love the british forces (even though i'm not british). like their equipiment and love the way they fight. (remember hearing that a british swat squad cleared a taken airplane by jus rushing in and putting bullets in the terrorists (or whoever they were) heads)
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Old 06-03-2007, 04:06 PM   #228
Kruder

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Quote:
Originally Posted by Hides-His-Eyes
I believe that was exactly what they were trying to get rid of.
In bf2 you rearm and repair chopper in 10 secs while hovering.

In PR you rearm and repair chopper in 60 secs while hovering.

In bf2 you make two passes(iirc) and you are fully rearmed(20 seconds?)

I suggest flying over airfield a few times to fully rearm.(will take more than a minute in PR)


The point is delaying rearm process and keeping playability...not trying to be a flight sim.
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Old 06-04-2007, 10:13 AM   #229
Wiking74

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Quote:
Originally Posted by Kruder
In bf2 you rearm and repair chopper in 10 secs while hovering.

In PR you rearm and repair chopper in 60 secs while hovering.

In bf2 you make two passes(iirc) and you are fully rearmed(20 seconds?)

I suggest flying over airfield a few times to fully rearm.(will take more than a minute in PR)


The point is delaying rearm process and keeping playability...not trying to be a flight sim.


Plz no flybys thats so not in the PRM spirit.

[T&T]Wiking74
Tactics and Teamwork
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Old 06-05-2007, 06:37 AM   #230
Kruder

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So you propose a plane taking off and not managing to land is more realistic than allowing to rearm them like choppers already do in PR.
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