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#131 | |
![]() Join Date: Jun 2006
Posts: 46
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OR, are you gonna wait in the APC turret as the rear is full and let the 10sec timer count down to your death and have to wait to respawn again... The other choice is to type frantically and in vein at the driver to stop. Small chance of this happening I know, but it will happen. Am I right in thinking in this scenario you are literally buggered? Rusty | |
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Dr. Gonzo: "Hey honkies. You guys wanna buy some heroin? Goddamnit, I'm serious. I want to sell you some pure f*cking smack! This is the real stuff! I just got back from Vietnam. Ahahaha... scag! I wanna sell you some pure f*cking smack... Pure... f*ck..."
Man in Car: "Goddammit you bastards! Pull over! I'll kill you I'll kill you! Pull over, come on!" |
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#132 |
![]() Join Date: Jan 2007
Posts: 48
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It happened... It was funny for us, but the driver saw it and stopped his APC, some guys jumped out of the vehicule and the problem was resolved
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#133 | |
![]() Join Date: Aug 2005
Posts: 648
Location: Pittsburgh
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Yeah you're buggered. The devs will evetually have to think up a work-around for it, but its gonna be like this in the mean time. The only quick work-arounds I can think of are: 1) Combine the gunner + driver for APCs (like they are in vanilla), although this would be a step backwards. Or 2) Remove the crewman requirments for APC gunners. Dunno if the devs really wanna go with those solutions or think of something new entirely. Honestly, I *rarely* see the scenario you described, but it could happen once in a blue moon. | |
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EA Origin account: Mishfal
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#134 |
![]() Join Date: Feb 2007
Posts: 4
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why not remove the gunner seat from the spawn points in an apc and only allow crewman kit owners ONLY to get into the gunner seat altogether
it sounds to easy - you devs probably thought of that solution the first time...is it possible to code or not? |
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#135 |
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Retired PR Developer
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For that rare situation our answer would be "wtf are you doing 'half crewing' the most powerful vehicle in the game?"
As for the new thing .. it's been a part of wars and battles since the first wars and battles ever occurred on the planet. It's really overhyped now lol, I was thinking we'd spend more time playing games around how it was going to be used |
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Cheers!
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#136 |
![]() Join Date: Nov 2006
Posts: 589
Location: colombia (south america)
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MMMM, DEATH RAYS? SOMEONE IN ANCIENT GREECE USED ONE.......I GOT IT , ROCKS AND STICKS
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El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
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#137 |
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Rocks = Felsen in German. But would you buy them in a store?
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#138 | |
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Retired PR Developer
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Cheers!
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#139 |
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...
I'm sure "battle rocks" does though. |
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#140 |
![]() Join Date: Nov 2006
Posts: 1,405
Location: Dublin, Ireland
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is it a shovel? are we getting foxholes?
shovel = pa (portugese) = klappspaten (german) |
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