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Old 11-07-2006, 05:12 PM   #21
Griffon2-6

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Now that is just too 1337. But is it just me or are the walls in the first picture misaligned?


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Old 11-07-2006, 05:20 PM   #22
eggman
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Quote:
Originally Posted by Griffon2-6
Now that is just too 1337. But is it just me or are the walls in the first picture misaligned?
nah, that's just a ridge of concrete inside the tunnel.

Cheers!
egg



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Old 11-07-2006, 05:32 PM   #23
drygar

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Looks awsome!!! Great work staff!!!! cant wait to get the britt with my G3 gun heheh


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~resting~[T-CON]Drygar

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Old 11-07-2006, 05:42 PM   #24
Strutherski

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Man, those troops look sexy!
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Old 11-07-2006, 05:53 PM   #25
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Quote:
Originally Posted by Strutherski
Man, those troops look sexy!

There textures are really flat, I hope this is just from the lack of quality in the pictures.

DUDE, your sig picture makes me dizzy when I look at it. ewww.
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Old 11-07-2006, 06:20 PM   #26
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Underground passages that aren't textured 'incomplete' or 'work in progress' - Nice thinking!
I wasn't expecting any surprises from the maps.


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Old 11-07-2006, 06:21 PM   #27
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what?? I dont understand your first sentence. ^^
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Old 11-07-2006, 06:26 PM   #28
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In the map editor there are a few underground tunnels made. But none of them made it into vBF2 because they weren't textured. If you view them they have 'work in progress' or something written all over them.
It's good somebody got the idea working.


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Old 11-07-2006, 07:01 PM   #29
eggman
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we made our own because the vBF2 oens looked too much like the Teletubbies houses.

Cheers!
egg



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Old 11-07-2006, 07:01 PM   #30
Hitperson
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Originally Posted by KP
Oooohh! Have we been waiting! I love them.

One thing, though... The way the soldiers hold their rifles...it seems a little strange sometimes. Like the rifles aren't so much held by the soldiers as hovering between their hands. Or am I just imagining things?

now is not the time to be a pain in the ass.


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