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Old 01-09-2010, 07:13 PM   #21
Oskar
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Default Re: 10th-Community - Operation Phantom Fury

Signed up as SL for [5th-MRB].

It seems the commander slot has become vacant again for the US team. Is there someone here keen on commanding?

In-game nick: [FSG]Oskar Xfire: wrestlersesf
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Old 01-10-2010, 01:39 PM   #22
Shredhead99

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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

Guys come on, we need more Insurgents to crush the attacking Infidels and defend our beautiful (cough cough) city!


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Old 01-10-2010, 02:14 PM   #23
PLODDITHANLEY
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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

I was running 1.1.8 mumble Ok with 0.5 installed but make sure you get it set up well before the night as I had to arse about with bloom and other odd stuff.

Why don't you guys on tenth just use the mumble 0.5PR version, I see it as vital that the maximum amount of PR players use the same VOIP, especially after all the work getting mumble sorted out for PR, plus the cheat potential in 1.1.8 and 1.2.1 is huge....
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Old 01-22-2010, 06:38 PM   #24
K4on
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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

the event is over.




pro:
-in my opinion, the "skill of the players" was above the average compared to other pr-events
-the preorganisation was good
-got some very awsome firefights

negativ:
-some guys in mumble had just spoken in german all the time. i think it's a bit disrespectful for the non german players.
-the usmc got no real commander at the beginning of the round. some sqls and me were a bit disorientated what to do.
-there were no mumble channels for sqls like in the pr mumble, which wasn't the best way.
--> a lot of people were just talking global (which is anoying).

all in all it was a good night, but it could be much better, if the commander question is answered BEFORE the round beginns AND the sqls got their own MUMBLE channels like on PRMumble.

edit: thats just my opinion. i don't want to blame anyone in any way.


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Old 01-22-2010, 07:10 PM   #25
[R-DEV]Amok@ndy
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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

what a nice fight

US won we got all 15 caches

maybe see us at following events


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Old 01-22-2010, 07:24 PM   #26
Proceed

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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

Was a great game guys - anytime again !
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Old 01-22-2010, 07:36 PM   #27
Shredhead99

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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

In the end, the imperialistic threat overwhelmed us. But next time, there will be revenge!
Thanks to all that stayed to the end, see you next time!


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Old 01-23-2010, 06:58 AM   #28
cyberzomby
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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

It was a nice attempt but please work on your own community that it talks English in these events. Its not very nice to international players to come in a mumble room with german talking players.

Didnt have that much fun because of the game and where I got placed but that has more to do with the game than the event itself. Last few minutes where epic because of Helltrouphys fooling around :P


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Old 01-23-2010, 07:32 AM   #29
FastJack02
Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

Thy DeadSmile an the other [10th] for so mutch fun.

I think 4 your first event u make a good job.

nobody can await a perfect event at the first try.



THY
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Old 01-23-2010, 07:45 PM   #30
[R-DEV]crazy11
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Default Re: 10th-Community - Operation Phantom Fury - Jan 22 1900PRT

R-COM Team has asked for this to be locked.


Locked.


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You miss 100% of the shots you don't take.- Wayne Gretzky
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