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Old 04-23-2012, 12:22 PM   #11
Oskar

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

HUUUGE typo. It's 4th of may. FRIDAY FOURTH OF MAY. Nothing else!!!

Xfire: wrestlersesf
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Last edited by Oskar; 04-23-2012 at 12:38 PM..
Old 04-23-2012, 12:52 PM   #12
Kevokpo

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

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Originally Posted by Oskar View Post
This rule has been clarified a little, the US team can now use Rally Points as well, but not FOBs (for spawning, FOs are allowed for use as defensive emplacements) to better simulate their ways of reinforcement & resupply.
excellent event, maybe you can force every squad that makes a FOB, destroy it as soon as the build the defenses they need, hmg, foxholes, mortars, etc.


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Old 04-23-2012, 12:59 PM   #13
Oskar

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

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Originally Posted by Kevokpo View Post
excellent event, maybe you can force every squad that makes a FOB, destroy it as soon as the build the defenses they need, hmg, foxholes, mortars, etc.
Thanks, and great idea man! "Destroy the FOB after defenses have been built" it is.

Xfire: wrestlersesf
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Old 04-23-2012, 01:26 PM   #14
EvilNinjaBob

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

Hello everyone

I'm quite new to PR, although I am a Bf2 veteran.

This event sounds amazing, I would love to participate in this. The only issue is, that I have next to no project reality bf2 experience, as every time I try, I get massacred^^

So, I can try to participate, but only if there are not enough people and relatively inexperienced players are allowed. If not, that's fine.

-NinjaBob
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Old 04-23-2012, 01:37 PM   #15
Oskar

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

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Originally Posted by EvilNinjaBob View Post
Hello everyone

I'm quite new to PR, although I am a Bf2 veteran.

This event sounds amazing, I would love to participate in this. The only issue is, that I have next to no project reality bf2 experience, as every time I try, I get massacred^^

So, I can try to participate, but only if there are not enough people and relatively inexperienced players are allowed. If not, that's fine.

-NinjaBob
Hello Bob!

Everyone are most welcome, newbie or veteran alike!
Check this out: http://www.realitymod.com/forum/f376...trainings.html

Add me on Xfire and we can sort something out: wrestlersesf
Or TeamSpeak 3, at address TS.PRTA.CO

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Old 04-23-2012, 01:44 PM   #16
EvilNinjaBob

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

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Originally Posted by Oskar View Post
Hello Bob!

Everyone are most welcome, newbie or veteran alike!
Check this out: http://www.realitymod.com/forum/f376...trainings.html

Add me on Xfire and we can sort something out: wrestlersesf
Or TeamSpeak 3, at address TS.PRTA.CO
I will certainly try my best with this training. I will have to see if I can make it though, being new and all I might just get lost trying to join! :P

And I don't know what Xfire is, but I do have Teamspeak

-It is a requirement to use Mumble even with ts?

Thanks for the support.
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Old 04-23-2012, 01:56 PM   #17
Oskar

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

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Originally Posted by EvilNinjaBob View Post
I will certainly try my best with this training. I will have to see if I can make it though, being new and all I might just get lost trying to join! :P

And I don't know what Xfire is, but I do have Teamspeak

-It is a requirement to use Mumble even with ts?

Thanks for the support.
Mumble is used for all communication in-game and it links you automatically to the right people (squad) so you're always in the right channel at the right time without having to go out of the game. We will not be using TeamSpeak for the event other than for administrative purposes.

And oh, the TS.PRTA.CO is temporarily down. Wait a few hours.

Xfire: wrestlersesf
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Old 04-23-2012, 02:00 PM   #18
EvilNinjaBob

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

Ah, I understand

Okay then, I can try to train up well enough to have a clue what I'm doing when I spawn!

Thanks again, you may or may not see me there, depending on how much I understand/how crap I turn out to be trying to use all the amazing features in PR compared to Bf2.

-Bob
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Last edited by EvilNinjaBob; 04-23-2012 at 02:27 PM..
Old 04-23-2012, 02:16 PM   #19
Nugiman

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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

Will we play a modified version map?
With "re-creation" of the real historic event it would be realistic if there's a A1H plane and gunship-hueys, and faster spawning trans choppers could be useful to avoid a possible fail of the US team, by lacking transport.

I guess the map has never been played with 200 players before (played it on 128 though) so we might adjust some vehicle settings to handle the mass of players (and the specific rules of the event).

Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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Old 04-23-2012, 02:28 PM   #20
[R-CON]rodrigoma
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Default Re: Operation Rusty Bayonet: The Battle of Ia Drang

why oh why do i crash on the IA drang map?
WHY??
good luck for the event though
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