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Old 05-09-2009, 02:15 AM   #1
mycathasrabies
Default Ping Spiking after minutes of gameplay

Anyone have this issue?


I join a server, close to where I live and I'm getting an average of 60 ping. ALWAYS under 100.

But then randomly after 10 minutes or so my ping spikes up in between 180-40 sometimes even as high as 600-800


Why does it do this? It also NEVER goes back to my original 60 ping.


I have a 15mbps, the best Cable in my area and I'm the only one using the internet, no downloading going on or anything. PB is updated and all that
mycathasrabies is offline
Old 05-09-2009, 08:40 AM   #2
thepalerider

thepalerider's Avatar
Arrow Re: Ping Spiking after minutes of gameplay

When asking for help,
please remember to post your:
O/S,
systems specks,
network setup
And a brief history before and after problem started.
Please describe when your CTD or problem hits and
what you have already tried.

Some routers with 'packet inspection' turned on can also trigger a disconnect when game
data or voip traffic triggers a false "ping flood"attack and the router shuts down
needed ports to protect your network.
So try turning packet inspection off to see if that helps.
If you have a busy network you can also get dropped if your packets are consistently
getting delayed due to high traffic.( your ping jumps way up from time to time)
If your running Xp you can tune up your internet connection with TCP Optimizer to maximize throughput.
check out speed guides
web site
click here to use their
TCP/IP Analyzer

results will show if you can improve throughput.


Having a router like D-links gamers lounge, that can prioritize traffic( they call it
GameFuel), can make a night and day difference.
This GameFuel improves your online gaming experience by ensuring that your game traffic
is prioritized over other network traffic, such as FTP or Web. This is of course much more
helpful on networks with more than one user, but if you like to download bit torrent or
other large files in the background while gaming you'll be glad you have one that can prioritize or 'shape' traffic.

So the question is where is the bottle neck? Is it inside the network (your PC to your router) or outside (modem to game server)
Inside a better router should help.
Outside improved throughput should help
Do you play on a notebook?
Do you have something like a mail server checking mail every 10 min. or something like that?

Good luck

"There's nothin' like a nice piece of hickory"

I play on
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where it's all about the teamwork.
thepalerider is offline
 


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