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#1 |
![]() Join Date: Apr 2008
Posts: 5
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Thought this might be "worth" a post.
The shaders pb problem. First, I also newly got the pb kick on shaders, I give you my take bellow and a maybe a solution if you happens to have the same "setup", that is also having/playing FH2 mod. If you do any thing that I am writing about in this post, you do it on your own risk and I suggest backup at all time. --- After comparing a couple of similar computers with same stuff installed BF2/FH2/PR with directory compare I found the following in my case and perhaps it can solve problems for others, reason I started was that my son did not get kicked by PB even that we have the same setup. On my non working box the situation was: mods\bf2 shaders_client.zip (which was the file for FH2 ~187kb) shaders_client.zip-vanilla (original BF2 shader file probably renamed by FH2 mod ~219kb) mods\fh2 (lacking the shaders_client.zip that apparently did reside in bf2 folder) shaders_client.zip.backup ~187kb ---- On a correct box: mods\bf2 shaders_client.zip ~219kb mods\fh2 shaders_client.zip ~187kb shaders_client.zip.backup ~187kb ---- So in my case I moved the: mods\bf2\shaders_client.zip to mods\fh2\shaders_client.zip - then I renamed: mods\bf2\shaders_client.zip-vanilla to mods\bf2\shaders_client.zip ---- My take on the problem, (speculation) I guess that FH2 mod crashed in game at some time and leaving the files in that state. Then on the subsequential start of the mod because the files where not in the right places it just skipped the cleaning act restoring shaders_client.zip-vanilla to it's original name. So IMO bad luck and a oversight in fh2.exe might have caused this problem. I will post a follow up tonight/tomorrow with the result of my "restore" above. Last, Thanks for the GREAT PR mod, it's the among the best if not the best FPS reality oriented games I ever played! It's unbelievably the amount of functionality you managed to get into this mod, real hard to even belive that it's BF2 in the "bottom". -cb99 |
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#2 |
![]() Join Date: Apr 2008
Posts: 5
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I have now played ~3h on Tactics & Teamwork with no problem, on the other hand I do not know if they have that shader check on....
-cb99 |
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#3 |
![]() Join Date: Mar 2008
Posts: 51
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Do you have the suppression effect or not, when you play PR?
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playing since 0.6
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#4 |
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They have I got kicked from their server but when I updated pb I havetn got the ick was idle on a server for one round and didnt get kicked ohh well.
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People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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#5 |
![]() Join Date: Apr 2008
Posts: 5
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#6 |
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PR: ArmA2 Lead Developer
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I've got a bat scripts running there that do exactly what you've described.
http://www.realitymod.com/forum/f27-...ng-pr-exe.html Does this mean that the kicks are removed by moving the files manually? |
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#7 | |
![]() Join Date: Apr 2008
Posts: 5
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Quote:
1) You have both FH2 and PR mod on and using them. 2) The files in your directory look like my description in the first post under the: <On my non working box the situation was:> Again, Always backup before doing things, and it's on own "risk". -cb99 | |
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