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#11 |
![]() Join Date: Apr 2008
Posts: 22
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Edited my second post above. Misformation is a killer on threads as much as on the battlefield. Later.
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#12 |
![]() Join Date: Feb 2008
Posts: 54
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I solved this problem reinplacing the shaders_client.zip in Battlefield 2\mods\bf2 by the one in mods\pr. It seems that my game, despite a reinstallation, didn't do it itself at the launch.
Now i'm able to play on TG and such servers from where i was kicked before... On the counterpart, that means (i think) i can't play vBF2 anymore without restauring the file. But what's the point in playing vBF2 when you have PR working ? I hope that will help you. Good luck. |
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#13 |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Posts: 457
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^^^
Wow now that is one strange fix. How very odd. |
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#14 |
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#15 | |
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PR Mapper Team
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Quote:
Shader problems are a common problem, they're a dime a dozen. Try to help these people help you instead of running your mouth after 3 days and a few posts. Hope you get it sorted out, search for shader threads, there are a few, and many have great solutions that have worked for many people. Make sure you're running PR from the correct location, make sure you have it all installed properly, make sure you are running as admin if on Vista, etc. Hope you get it working without too much hassle. | |
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#16 |
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i can't play battlefield normal anny more since the new patch becouse of my shaders, and i dont know wy
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| Tags |
| issues, shader |
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