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#11 | |
![]() Join Date: Aug 2009
Posts: 89
Location: Brooklyn, NY
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#12 |
![]() Join Date: Jul 2010
Posts: 938
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Weird, I always use my monitors max supported resolution...
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#13 | |
![]() Join Date: Aug 2009
Posts: 89
Location: Brooklyn, NY
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Yeah, and secondly, I am not too keen on overclocking to boost performance, which might be a bad thing, but I am currently using my PC for school work and other important projects, so if something goes wrong .... I'm screwed. | |
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#14 |
![]() Join Date: Jul 2010
Posts: 938
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No, I understand, I mean that it's weird that you don't have any problems when you use the max resolution. Or maybe it's weird that I do.
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#15 |
![]() Join Date: Aug 2009
Posts: 89
Location: Brooklyn, NY
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I think this problem might have been present before, but somehow I didn't perceive it or it just didn't manifest itself as openly as now. Who knows... But the bottom line is that now that I am aware of it I can't throw it out from my head and always keep on watching for these lines when I play, which is both funny, but also very distracting.
Edit: As you tell me you have the refresh rate drop at high resolution, I just thought, it is not necessarily the highest resolution that removes the lines. It has to be designated as native for your particular monitor. For my monitor it is the highest (1920x1080 @ 60 Hz), but it could be different for you. There are also more common lower resolutions, such as 1024x768 which actually do work just as well, but why bother sliding down after you've been using a better option for some time. I guess, a monitor that prefers to have its own native resolution does a poor job when you set it to settings, other than the preferred one. |
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Last edited by AcornBeing; 05-23-2012 at 04:54 PM..
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#16 |
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Support Technician
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Anyone of you guys have V-Sync disabled in driver control panel? I doubt this is hardware issue my refresh frequency is always 60Hz no matter which resolution I use but I got V-Sync disable in Nvidia control panel. V-Sync is pretty much useless anyway unless your monitor is capable of running on higher refresh rates than 60Hz. Most of monitors nowadays dont go any higher than this so disabling it might fix it.
I might be wrong of course. Could be that monitor ROM based software is bad but not likely. |
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#17 |
![]() Join Date: Jul 2010
Posts: 938
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For the past few months I have had CCC background processes disabled so I can't enable V-Sync anyway.
What do you mean by V-Sync being useless? The point of it is to stop the framerate from going higher than the monitor's refresh rate in order to prevent screen tearing. I would think it would be even more useful on monitors with low refresh rates and powerful GPU's. |
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#18 | |
![]() Join Date: Aug 2009
Posts: 89
Location: Brooklyn, NY
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In my case, V-sync, whether enabled or disabled, didn't make any difference in terms of the monitor's performance at different frequencies. I just noticed that there are certain resolutions at which the refresh rate is stable (meaning it is what it's supposed to be according to the settings you pick), but for the rest of the resolution options at 60 Hz yield either slightly higher or slightly lower frequencies (e.g. 59.8Hz - 60.8Hz) that cause the lines/tearing.
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#19 |
![]() Join Date: Jul 2010
Posts: 938
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I don't think so. Like I said, I've gone through multiple monitors and at least three of them for sure had that problem, the others I don't remember. One of the monitors was on another computer with completely different hardware, Intel + NVidia, while the one I use currently is AMD + ATI. The only thing in common is the game (unless you count the OS, Win7x64, which I highly doubt.)
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#20 |
![]() Join Date: Aug 2009
Posts: 89
Location: Brooklyn, NY
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Bumpy. Little update.
Recently I moved to another room, and when I powered the monitor after having physically moved it from one place to another the problem disappeared, as if it had never occured. Apparently, some light hardware rattle was enough to resolve the issue. |
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| drop, frequency or refresh, issue, monitor, rate |
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