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#1 | ||
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PLEASE READ BEFORE TELLING PEOPLE THEY CAN JUST TURN OFF POST-PROCESSING There is a reason why I posted this. (mainly so people could see the nice shaders BIS made, without having crappy blur) Now why don't you want crappy blur? Well, there could be many reasons. First off, if you have low FPS, which i would recommend just turning off Post Processing to begin with. Now, if you really want Post Processing on, but get sick from how the blur looks with low FPS, then this will work for you. This isn't for a performance boost. It's to remove a buggy blur effect. What they should have done is programmed it to tone down the blur if the FPS gets lower, but instead what you get is more blur effect at low FPS, and less blur effect at higher fps. Which makes no sense. So What this does it reduces those 107 instructions down to 1, essentially removing RotBlur. (which he can't actually do) It comes with modified versions of all the other shaders that are only modified so that they are compatible with his custom shader. (and it's in a modfolder, so it's easy to remove) oktNoBlur - Signed Blur Remover Addon - Bohemia Interactive Forums Install it, and be happy. ![]() And the list of downloads: http://www.506th-pir.org/scripts/oktane/noblur/ Quote:
Here's the original post so that people can actually read it. Quote:
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Last edited by LithiumFox; 05-09-2011 at 06:43 PM..
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#2 |
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Would it cause me any problems with Steam or Battleye?
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In-game name: =[BF]= Rudy_PR
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Last edited by Punkbuster; 04-29-2011 at 06:47 PM..
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#3 |
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Nope. The only problem it might cause is dependent on how strictly vanilla a server might be.
I join UO with it all the time. I usually recommend it to them since they run with PP off anyways. xD |
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#4 |
![]() Join Date: May 2011
Posts: 46
Location: Wrocław, Poland
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You won't be allowed if server uses signed addons. You would need to provide a host with a key file, to let the server permit you using that one.
Nevertheless, you can just go to game's video options and turn off postprocessing effects. It will remove the blur. The thing to notice, is that the blur itself does not impact FPS noticeable. It just covers the lack of FPS. So basically - if you've got poor machine and low framerate, the greater the blur is. This may render game unplayable. In other way, while you've got over 60fps, this is smooth and nice effect that does not affect gameplay at all. So, just turn of posteffects in advanced video options in-game. |
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#5 |
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My clan; Battleforce has an ArmA II CO server and basically it is the only server I play on... If this was useful, I may actually ask to implement it!
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In-game name: =[BF]= Rudy_PR
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#6 | |||||
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Quote:
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to quote the guy who made it: Code:
Q: What is the point of this? You can already turn off Post Processing in the menu. A: Some of us like the really great shaders that BIS has made (explosion glow/NVG Noise, glare, lens simulation) but can't turn them on because the shader 'rotBlur' makes it a blurry mess when the FPS is low. This makes people feel sick, get headaches etc. Quote:
Read above also Quote:
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#7 |
![]() Join Date: May 2011
Posts: 46
Location: Wrocław, Poland
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You really don't know how do shaders work, don't you? By getting rid of these you are simply not using them, and that's all. It's like wasted performance capabilities. Unless your card is so weak, that has problem with them, but then I would strongly recommend to just turn post-effects off. Really.
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#8 | |||
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Quote:
Bohemia Interactive Forums - View Single Post - Shader discussion [Technical] The problem is with how BIS wrote their shaders for RotBlur, or Rotational Blur for specific naming. Also, this is also meant for those situations where you DO get lower FPS, as he states Quote:
Also, I like the glow, in which this paragraph sums up my opinion. Quote:
And obviously you didn't read ANYTHING i've posted. It doesn't REMOVE the shaders. It removes lines from the RotBlur shader, while re-writing other shaders so they are compatible with the new RotBlur shader (as for some reason, he stated, they wouldn't work otherwise) Honestly 99% of the reason why people don't use post processing is simply because of the blur. This fixes that. And keeps the other effects. (that really DONT affect performance that much. It's just that motion blur makes me sick. So THATS why I offered to show this to everyone else. Hell, if anything Shadows cause more issues to me than PP effects) If you don't want to use it, that's fine, but why don't you actually READ what it's meant for rather than insulting it and then telling everyone to turn Post Processing effects off. If you want your PP off, that's fine by me. I didn't say "DOWNLOAD THIS OR ELSE YOU WILL DIE!!! RAWR" I didn't hold a gun to your head. I posted this for other people who wanted to have the other post processing effects without the annoying motion blur. No matter their FPS. No matter their computers specs. No matter their reason. It gets rid of full-screen blur. And keeps the other effects. That's it. Like i just said. If you don't want it, don't use it. If it sounds nice to you, then try it and see if you like it. If not, talk to the author about it. Not me. Jeez, people get their panties in a wad if you give them an alternative to what they freakin say all the time. Same thing happened to me at UO, yet everyone in my community was like "OH YEAH! Thanks! That really helps! To think that someone actually thought of doing something like this rather than just turning it off and ignoring it." Ok, maybe they didn't say that, but they were certainly excited... >_> | |||
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#9 |
![]() Join Date: May 2011
Posts: 46
Location: Wrocław, Poland
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This is silly. You simply try hard to maintain fancy effects while your card has serious FPS problems, and blame all on blur. And that is just stupid, cause every reasonable person just turns off graphical details and admits that this card is too weak.
Additionally, you hadn't really tested how different post-processing values do work in latest version of Arma:OA(CO). FYI the exact effect you want to achieve is under "very low" value. |
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#10 | ||
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| blur, damned, effects, howto, post, processing |
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