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| French Forces Discussion pertaining to the French Forces faction. |
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#1 |
![]() Join Date: Apr 2008
Location: France
Posts: 254
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Last edited by Sgt_Doctor; 11-26-2009 at 07:18 AM..
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#2 |
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Assets Manager
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Can we see them on the appropriate soldier models?
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#3 |
![]() Join Date: Apr 2008
Location: France
Posts: 254
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My main PC is down, actually i can't post some screenshots, sry...
(Netbook powaaa.) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. (Heureusement que la connerie ne tue pas.) To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
![]() Join Date: Jan 2008
Posts: 37
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Well !
But not paint on face ? PS magnifique site Sgt Doc sur les victoires ! |
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Non nobis Domine non nobis sed Nomini Tuo da gloriam. Omnia praetereunt praeter amare Deum
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Last edited by Tsinapah; 11-27-2009 at 10:23 AM..
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#5 |
![]() Join Date: Oct 2009
Location: Liège
Posts: 162
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I am looking forward to see those models in action on screenshot.
PS bis : ils font quand même peur ces gars-là lol |
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The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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#6 |
![]() Join Date: Jun 2008
Location: Blue-White-Bavaria
Posts: 1,138
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#7 |
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PR Community Faction Lead
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Maybe true, I have not checked the codes. But we don't like painted faces, they don't render very well in game...
Edit : no, there are both woodland and normal faces in GB textures, so you can have both. |
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Last edited by [R-COM]Hauteclocque; 11-28-2009 at 01:11 PM..
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#8 |
![]() Join Date: Sep 2008
Posts: 107
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I think they need to lose some weight, and ninjas aint a good call for this game sry.
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[POT] Alvina
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#9 |
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PR Community Faction Lead
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Wait to see them ingame before statting they are fat guys
(Doctor has used EF textures, not US, they are less risks for them to be fat |
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#10 |
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Assets Manager
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You can have painted faces just for woodland maps. Just add the suffix '_woodland' after the skin name.
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| Tags |
| face, reskin, soldier |
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