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Old 04-16-2009, 02:50 AM   #21
rangedReCon

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Default Re: [TASK]Statics

Very nice! The iron shack thing looks especially nice!


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Old 04-16-2009, 04:21 AM   #22
162eRI

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Default Re: [TASK]Statics

Great job ! The HUT is just the perfect size.
But perhaps because of the light map or whatever, the hangar and the corrugated steel look dark.

And about the HUT > My fellows have in fact the same problem for the transparent textures. They would like to know the solution as well! Sobody help ?


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Old 04-16-2009, 06:51 AM   #23
[R-CON]Sgt_Doctor
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Default Re: [TASK]Statics

Really nice !


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Old 04-16-2009, 07:32 AM   #24
162eRI

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Default Re: [TASK]Statics

Take a look at those two statics:
http://mac.drakken.free.fr/bf/cabhaiti1.jpg
http://mac.drakken.free.fr/bf/cabhaiti2.jpg

Looks like he didn't use transparent skins.
The first static and what you are doing are what we are looking for in some ways.


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Old 04-16-2009, 08:04 AM   #25
smee
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Default Re: [TASK]Statics

will sort something for it

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


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Old 04-16-2009, 07:14 PM   #26
smee
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Default Re: [TASK]Statics

heres a rework. pushed the polys to 1000 and tri's to 2000 think your find the other models are lot higher.

On the other side has a tarp, which would be an seperate object. Let me know if i'm getting anywhere to what your after, so i don't waste your time and mine.

Hope you like the rope binds on the wood. and wooden endings.


3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


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Old 04-16-2009, 09:22 PM   #27
4 EVER

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Default Re: [TASK]Statics

amazing oO
Great Jobs !


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urk0i FaIr $1mPl3 k4N 0N p3Ut Fa1rE c0MpL1qUé3 ?
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Old 04-17-2009, 01:17 PM   #28
Foehrunner

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Default Re: [TASK]Statics

Great job!
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Old 04-17-2009, 05:06 PM   #29
162eRI

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Default Re: [TASK]Statics

GJ !

Quote:
On the other side has a tarp, which would be an seperate object. Let me know if i'm getting anywhere to what your after, so i don't waste your time and mine.
I guess it could be used. That's up to the mapper and theatre of operation.

Quote:
Hope you like the rope binds on the wood. and wooden endings.
A lot actually that's great! In fact both versions are fine as we need the first one because of its roof (different map in Africa means different area in Africa with different kind of buildings, see my point?)

The first texture, even with the prblm of transparent skin was ok! You saw the statics I posted with the same roof, well it was looking ok IMO even with no transparant skins. Like your awesome statics

Keep up the great work, thank you


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Old 04-19-2009, 04:03 PM   #30
smee
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Default Re: [TASK]Statics



how it would look in PR

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


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