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Old 11-01-2009, 01:25 PM   #41
[R-CON]Sgt_Doctor
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Default Re: [Vehicle] VAB

Nope !


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Old 11-01-2009, 01:32 PM   #42
Wilkinson
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Default Re: [Vehicle] VAB

Quote:
Originally Posted by Dr2B Rudd View Post
^ hehehe

Could be the light on the screen, any chance of a ingame screenie yet? :P
this bad boy hasn't been exported yet.

Still waiting on that job


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Old 11-01-2009, 01:43 PM   #43
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Default Re: [Vehicle] VAB

the model looks really good, nice work


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Old 11-11-2009, 11:13 AM   #44
[R-DEV]Hauteclocque
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Default Re: [Vehicle] VAB

After the outside, the inside :






You must like it


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Old 11-11-2009, 11:25 AM   #45
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Default Re: [Vehicle] VAB

This model is amazing. FF Devs are awesome

Edit: The picture interior with the door. Have Bao create a plane and add the texture so the indent isnt there. Unless door is supposed to be that way


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Old 11-11-2009, 11:31 AM   #46
Rudd
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Default Re: [Vehicle] VAB



what are those, windows, gunports? Will they be made see through?


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Old 11-11-2009, 11:33 AM   #47
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Default Re: [Vehicle] VAB

Those are closed windows. You can see them open here.

Quote:
Edit: The picture interior with the door. Have Bao create a plane and add the texture so the indent isnt there. Unless door is supposed to be that way
Ok, you mean why there isn't indents modeled? Well, to save tris as the VAB is already high. It's just a plane texture.


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Last edited by 162eRI; 11-11-2009 at 11:40 AM..
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Old 11-11-2009, 11:36 AM   #48
[R-DEV]Hauteclocque
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Default Re: [Vehicle] VAB

Quote:
Originally Posted by Dr2B Rudd View Post
http://uppix.net/4/b/5/11e218fe89a5a...f5d9a6e1tt.jpg

what are those, windows, gunports? Will they be made see through?
Those are both windows and gunports (there is no air-conditioned), but you will not be able to see through. This choice has been done because of modeling issues, and also ballistic, the APC would have been to vulnerable, there are already two open hatchers on the top.


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Last edited by [R-DEV]Hauteclocque; 11-11-2009 at 11:48 AM..
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Old 11-11-2009, 11:59 AM   #49
[R-DEV]Hauteclocque
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Default Re: [Vehicle] VAB

Another pic :


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Old 11-11-2009, 12:19 PM   #50
[R-DEV]AfterDune
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Default Re: [Vehicle] VAB

Looking very good, guys!!!


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