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#31 |
![]() Join Date: Feb 2009
Posts: 1,462
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#32 |
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PR:BF2 Developer
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or use apcs and boats ! and trans choppers
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#33 |
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Retired PR Developer
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parachute spawn on to wake island...?
Oh god I think I jizzed a little |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#34 | |
![]() Join Date: Jan 2010
Posts: 72
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My brain must of added in a zero. Not the first time that's happened... surely not the last.
Quote:
Concept was China's on land already (SW) with a timed spawn up north. Probably a trans heli or two and boats. Honestly haven't addressed vehicles or spawns yet but I think we're on the same page about a para...insertion. Thought about putting some spawns for both on the cargo ship to add a variable. Maybe a Chinese heli and boat(s) to give an objective. Don't know yet if the spawn could only let, maybe 5 spawn and expire. Most unlikely but sounds tactical (occupy ass-hats). | |
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#35 |
![]() Join Date: Feb 2009
Posts: 1,462
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#36 |
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PR:BF2 Developer
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#37 |
![]() Join Date: Feb 2009
Posts: 1,462
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#38 |
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PR:BF2 Developer
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#39 |
![]() Join Date: Feb 2009
Posts: 1,462
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I mentioned it as an option for a Chinese assault yeah.
Then afterwards you replied: I interpreted 'or' as 'instead of', so I asked where they would spawn. Just a misunderstanding I guess. |
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#40 |
![]() Join Date: Aug 2007
Posts: 1,061
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The Russian carrier present on Beirut could be substituted for a Chinese carrier later on.
Just saying. |
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| 4km, island, map, wake, wip |
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