|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Community Maps Maps created by PR community members. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#31 |
|
PR:BF2 Developer
![]() |
looking promising mate, should look kick ass once you get a good lightmap down on it. Tho i agree with others when it comes to game play balance, Air assets will just rule over this map np, you really might wanna think about adding some more villages ect but looking good
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
|
|
|
|
|
|
#32 |
|
PR:BF2 Developer
![]() |
atm there are no lightmaps done cause of some problems with the undergrowth i had to delete them
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#33 | |||
|
PR:BF2 Developer
![]() |
*** UPDATE ***
after a objectiv discussion i started the map totally new and placed the base away of the middle (sry for those who liked this but its better so) ![]() here i have a small video what i have done after i got the map back to the old status
EDIT: Fixed YT link greetz @ndy | |||
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||||
|
|
Last edited by [R-DEV]Amok@ndy; 10-13-2009 at 12:28 PM..
|
|||
|
|
#34 |
![]() Join Date: Jul 2007
Posts: 117
|
Just place that -> CWrAu2Zyl9M <- between [youtube] [Youtube/]
|
|
|
|
|
|
#35 |
|
PR:BF2 Developer
![]() |
Heheh, nice vid
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Rhino: "you wouldn't believe the amount of photos of guys dicks even I've had"
|
|
|
|
|
|
|
|
|
|
|
|
|
#36 |
|
PR Community Faction Lead
![]() Join Date: Dec 2006
Location: Akershus
Posts: 985
|
how can a plane land there, its a mounatin in front of the runway.... may i suggest turning the base 90 degrees to the left
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#37 | |
|
PR:BF2 Developer
![]() |
Quote:
but you will see its possible to start and land of course you have to act like a REAL pilot and start with you afterburner to start easy but it is also possible without afterburner | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#38 |
![]() Join Date: Jul 2008
Location: Cerkno
Posts: 3,127
|
Jet on 4km isnt good...maybe if airspace would be like in CA, but this would be bad...
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Orgies beat masturbation hands down. - Staker
|
|
|
|
|
|
|
#39 |
![]() Join Date: Jan 2009
Location: Fryslan
Posts: 262
|
looks really nice
did you make the terrain with geocontrol? and one tip for the road IMO it is expensive too lower a road in that kind of terrain you need al sorts of heavy equipment to do it instead you can better raise the terrain so you don't have to dig it out and you need to fill it up with sand anyway so you get a stable foundation |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Goddam it, you'll never get the Purple Heart hiding in a foxhole! Follow me!"
Captain Henry P. Jim Crowe |
|
|
|
|
|
|
#40 |
|
PR:BF2 Developer
![]() |
yes this terrain is generated with geocontrol2 it tooks me some hours to get behind geocontrol ;D
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| 4km, jormdarreh, map, range, wip |
| Thread Tools | |
| Display Modes | |
|
|