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#101 | |
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Quote:
Code:
if v_arg1 == BF2Editor console.allowMultipleFileLoad 0 run /objects/staticobjects/pr/cargoship/cargoship_part1/cargoship_part1.con run /objects/staticobjects/pr/cargoship/cargoship_part2/cargoship_part2.con run /objects/staticobjects/pr/cargoship/cargoship_part3/cargoship_part3.con run /objects/staticobjects/common/com_objects/ladder_20m/ladder_20m.con run /objects/staticobjects/common/com_objects/ladder_3m/ladder_3m.con run /objects/staticobjects/common/com_objects/ladder_8m_noholders/ladder_8m_noholders.con run /objects/staticobjects/pr/militia/rus_ind_aud_v1/rus_ind_aud_v1.con run /objects/staticobjects/industry/ind_objects/pipeline_curvedown_combi/pipeline_curvedown_combi.con run /objects/staticobjects/industry/ind_objects/pipeline_60m_combi/pipeline_60m_combi.con run /objects/staticobjects/industry/ind_objects/pipeline_curve45deg/pipeline_curve45deg.con run /objects/staticobjects/industry/ind_objects/pipestack_12m/pipestack_12m.con run /objects/staticobjects/industry/ind_buildings/lrgstrgbuilding_02/lrgstrgbuilding_02.con run /objects/staticobjects/_asia/village/village_objects/ch_stnwalls_10m_up/ch_stnwalls_10m_up.con run /objects/staticobjects/_asia/village/village_objects/ch_stnwalls_corner_10m_up/ch_stnwalls_corner_10m_up.con run /objects/staticobjects/_middle-east/city/village_objects/boatwreck_small/boatwreck_small.con run /objects/staticobjects/_middle-east/city/village_objects/pier/pier.con run /objects/staticobjects/pr/rock_armour/rock_armour_pile1/rock_armour_pile1.con run /objects/staticobjects/pr/rocks/rock04/rock04.con run /objects/staticobjects/pr/rocks/rock03/rock03.con run /objects/staticobjects/pr/rocks/rock05/rock05.con run /objects/staticobjects/pr/rocks/rock02/rock02.con run /objects/staticobjects/pr/rocks/rock01/rock01.con run /objects/staticobjects/pr/industrial/container/container_white_open/container_white_open.con run /objects/staticobjects/pr/militia/conveyer/conveyer_v2/conveyer_v2.con run /objects/staticobjects/industry/ind_objects/convbelt/convbelt.con run /objects/staticobjects/pr/militia/conveyer/conveyer_v1/conveyer_v1.con run /objects/staticobjects/common/com_objects/ladder_5m_noholders/ladder_5m_noholders.con run /objects/staticobjects/industry/uniqueobjects/fishingboat/boat/fishingboat.con run /objects/staticobjects/pr/militia/rus_house_2/rus_house_2.con run /objects/vehicles/common/dummy/dummy.con run /objects/vehicles/land/gb_apc_warrior/gb_apc_warrior.con run /objects/vehicles/land/gb_tnk_challenger_green/gb_tnk_challenger_green.con run /objects/vehicles/sea/boat_rib/boat_rib.con run /objects/vehicles/air/the_mi17/the_mi17.con run /objects/vehicles/air/ahe_havoc/ahe_havoc.con run /objects/weapons/stationary/zpu4/zpu4.con run /objects/vehicles/land/gb_jeep_landrover/gb_jeep_landrover.con run /objects/vehicles/land/ru_apc_bmp3/ru_apc_bmp3.con run /objects/common/supply/fixed_supply_crate_ru/fixed_supply_crate_ru.con run /objects/common/vehicle_deport/vehicle_deport.con run /objects/vehicles/land/gb_trk_support/gb_trk_support.con run /objects/vehicles/land/ruapc_btr60/ruapc_btr60.con run /objects/vehicles/air/gbair_lynx_woodland/gbair_lynx_woodland.con run /objects/vehicles/land/mec_trk_support/mec_trk_support.con run /objects/vegitation/pr/birch_winter/birch_winter.con run /objects/vegitation/pr/birch_winter/birch_winter_lod.con run /objects/vegitation/pr/fir20m/fir20m.con run /objects/vegitation/pr/fir20m/fir20m_lod.con run /objects/vegitation/pr/largebush/largebush.con run /objects/vegitation/pr/largebush/largebush_lod.con run /objects/vegitation/asia/drybush/nc_drybush01.con run /objects/vegitation/asia/drybush/nc_drybush01_lod.con run /objects/vegitation/asia/pine/nc_pinebig02.con run /objects/vegitation/asia/pine/nc_pinebig02_lod.con run /objects/vegitation/asia/pine/nc_pinebig03.con run /objects/vegitation/asia/pine/nc_pinebig03_lod.con console.allowMultipleFileLoad 1 endIf rem *** cargoship_part1 *** Object.create cargoship_part1 Object.absolutePosition -896.571/66.525/879.811 Object.rotation -35.4/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rus_ind_aud_v1 *** Object.create rus_ind_aud_v1 Object.absolutePosition -227.058/73.356/-287.627 Object.rotation -90.1/0.0/0.0 Object.layer 1 rem *** pipeline_curvedown_combi *** Object.create pipeline_curvedown_combi Object.absolutePosition 236.132/116.736/265.534 Object.rotation 37.0/0.0/0.0 Object.layer 1 rem *** pipeline_curvedown_combi *** Object.create pipeline_curvedown_combi Object.absolutePosition 231.960/116.736/259.989 Object.rotation 37.0/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 115.154/63.416/358.229 Object.rotation 37.5/0.0/11.5 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 110.925/63.410/352.714 Object.rotation 37.5/0.0/11.5 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 203.367/99.132/290.527 Object.rotation 37.5/0.0/20.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 199.143/99.127/285.019 Object.rotation 37.5/0.0/20.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 158.672/78.627/324.823 Object.rotation 37.5/0.0/20.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 154.449/78.622/319.315 Object.rotation 37.5/0.0/20.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 1014.417/113.625/-198.520 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 1009.773/113.607/-204.059 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 270.749/119.389/238.785 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 266.553/119.399/233.137 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 317.838/122.961/201.857 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 313.641/122.971/196.209 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 364.748/126.519/165.069 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 360.551/126.530/159.421 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 411.054/130.032/128.754 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 406.857/130.043/123.107 Object.rotation -141.9/0.0/-3.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 532.546/123.601/33.476 Object.rotation -141.9/0.0/6.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 528.349/123.581/27.829 Object.rotation -141.9/0.0/6.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 579.224/116.944/-3.129 Object.rotation -141.9/0.0/6.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 575.027/116.924/-8.777 Object.rotation -141.9/0.0/6.4 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 625.974/113.659/-39.792 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 621.776/113.638/-45.440 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 673.084/113.659/-76.730 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 668.886/113.638/-82.378 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 720.208/113.659/-113.680 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 716.010/113.638/-119.328 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 767.272/113.659/-150.582 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 763.074/113.638/-156.230 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_curve45deg *** Object.create pipeline_curve45deg Object.absolutePosition 851.739/116.988/-209.800 Object.rotation -51.5/0.0/0.0 Object.layer 1 rem *** pipeline_curve45deg *** Object.create pipeline_curve45deg Object.absolutePosition 847.357/116.988/-215.308 Object.rotation -51.5/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 814.097/113.659/-187.299 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 809.900/113.638/-192.946 Object.rotation -141.9/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 895.516/113.625/-209.777 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 890.874/113.607/-215.316 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 954.976/113.625/-204.147 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipeline_60m_combi *** Object.create pipeline_60m_combi Object.absolutePosition 950.333/113.607/-209.686 Object.rotation 174.6/0.0/0.0 Object.layer 1 rem *** pipestack_12m *** Object.create pipestack_12m Object.absolutePosition -128.775/59.631/-387.442 Object.rotation -27.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pipestack_12m *** Object.create pipestack_12m Object.absolutePosition -121.350/59.631/-400.656 Object.rotation -27.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pipestack_12m *** Object.create pipestack_12m Object.absolutePosition -122.482/59.631/-398.500 Object.rotation -27.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pipestack_12m *** Object.create pipestack_12m Object.absolutePosition -123.824/59.631/-395.011 Object.rotation -27.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pipestack_12m *** Object.create pipestack_12m Object.absolutePosition -126.087/59.631/-391.142 Object.rotation -27.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** lrgstrgbuilding_02 *** Object.create lrgstrgbuilding_02 Object.absolutePosition -230.451/65.812/-374.510 Object.rotation 129.1/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -217.121/58.523/-352.849 Object.rotation -141.8/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -232.219/58.523/-354.447 Object.rotation 128.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -238.400/58.523/-362.294 Object.rotation 128.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -244.590/58.523/-370.153 Object.rotation 128.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_corner_10m_up *** Object.create ch_stnwalls_corner_10m_up Object.absolutePosition -254.825/58.513/-386.236 Object.rotation -141.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** ch_stnwalls_corner_10m_up *** Object.create ch_stnwalls_corner_10m_up Object.absolutePosition -225.279/58.513/-348.846 Object.rotation -51.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -250.767/58.523/-377.995 Object.rotation 128.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** ch_stnwalls_10m_up *** Object.create ch_stnwalls_10m_up Object.absolutePosition -249.028/58.523/-393.356 Object.rotation 38.2/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** boatwreck_small *** Object.create boatwreck_small Object.absolutePosition -185.850/60.621/-323.066 Object.rotation 92.9/-9.4/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -303.155/58.100/-472.653 Object.rotation 90.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -317.129/57.879/-472.653 Object.rotation 90.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -279.167/58.100/-443.568 Object.rotation 180.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -279.167/57.879/-429.594 Object.rotation 180.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -299.092/58.100/-443.568 Object.rotation 180.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** pier *** Object.create pier Object.absolutePosition -299.092/57.879/-429.594 Object.rotation 180.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -337.975/58.244/-454.114 Object.rotation -96.1/-79.2/0.0 Object.layer 1 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -333.419/59.070/-495.419 Object.rotation 69.6/0.0/0.0 Object.layer 1 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -335.173/58.244/-416.035 Object.rotation -86.6/-79.2/0.0 Object.layer 1 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -335.599/58.156/-448.995 Object.rotation 60.4/0.0/0.0 Object.layer 1 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -339.103/58.156/-476.734 Object.rotation 69.6/0.0/0.0 Object.layer 1 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -337.285/58.156/-431.221 Object.rotation -105.3/0.0/0.0 Object.layer 1 rem *** rock04 *** Object.create rock04 Object.absolutePosition -334.954/59.283/-440.779 Object.rotation 151.1/0.0/-14.8 Object.layer 1 Object.setLightSourceMask 6 rem *** rock04 *** Object.create rock04 Object.absolutePosition -322.106/59.897/-494.115 Object.rotation 91.5/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rock03 *** Object.create rock03 Object.absolutePosition -334.665/59.981/-422.956 Object.rotation 0.0/0.0/43.2 Object.layer 1 Object.setLightSourceMask 6 rem *** rock05 *** Object.create rock05 Object.absolutePosition -339.548/58.477/-459.313 Object.rotation -39.1/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rock05 *** Object.create rock05 Object.absolutePosition -335.659/59.928/-471.991 Object.rotation -89.7/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rock04 *** Object.create rock04 Object.absolutePosition -336.571/59.626/-464.089 Object.rotation 0.0/0.0/19.1 Object.layer 1 Object.setLightSourceMask 6 rem *** rock02 *** Object.create rock02 Object.absolutePosition -328.865/60.329/-494.851 Object.rotation 57.5/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** rock01 *** Object.create rock01 Object.absolutePosition -327.961/61.165/-426.659 Object.layer 1 Object.setLightSourceMask 6 rem *** rock05 *** Object.create rock05 Object.absolutePosition -283.914/60.826/-416.433 Object.layer 1 Object.setLightSourceMask 6 rem *** rock03 *** Object.create rock03 Object.absolutePosition -338.265/59.111/-490.142 Object.rotation -24.1/0.0/38.8 Object.layer 1 Object.setLightSourceMask 6 rem *** rock_armour_pile1 *** Object.create rock_armour_pile1 Object.absolutePosition -340.214/58.156/-483.551 Object.rotation 69.6/0.0/0.0 Object.layer 1 rem *** rock02 *** Object.create rock02 Object.absolutePosition -330.951/61.432/-483.183 Object.layer 1 Object.setLightSourceMask 6 rem *** rock04 *** Object.create rock04 Object.absolutePosition -316.479/59.598/-409.456 Object.rotation 91.5/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** container_white_open *** Object.create container_white_open Object.absolutePosition -219.584/62.330/-358.224 Object.rotation 126.9/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -240.847/92.351/-205.743 Object.rotation 141.1/0.0/-2.5 Object.layer 1 Object.setLightSourceMask 6 rem *** convbelt *** Object.create convbelt Object.absolutePosition -302.618/77.504/-282.671 Object.rotation 92.5/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v1 *** Object.create conveyer_v1 Object.absolutePosition -289.788/75.723/-253.321 Object.rotation -90.0/0.0/180.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v1 *** Object.create conveyer_v1 Object.absolutePosition -287.786/75.638/-253.323 Object.rotation 90.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -289.790/75.603/-237.915 Object.rotation -90.0/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -269.962/97.423/-192.947 Object.rotation 107.9/-1.4/-6.8 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -263.201/83.228/-223.809 Object.rotation 141.1/0.0/-2.5 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -252.028/87.826/-214.780 Object.rotation 141.1/0.0/-2.5 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -333.661/87.535/-245.079 Object.rotation -13.3/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -291.156/75.791/-235.012 Object.rotation -13.3/0.0/0.0 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -305.324/79.698/-238.368 Object.rotation -13.3/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -319.489/83.653/-241.723 Object.rotation -13.3/0.0/0.0 Object.layer 1 Object.setLightSourceMask 4 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -274.378/78.677/-232.843 Object.rotation 141.1/0.0/-2.5 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -282.081/78.433/-232.021 Object.rotation 107.9/-1.4/-12.6 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -278.124/85.461/-219.197 Object.rotation 107.9/-1.4/-12.6 Object.layer 1 Object.setLightSourceMask 6 rem *** conveyer_v2 *** Object.create conveyer_v2 Object.absolutePosition -274.224/92.464/-206.550 Object.rotation 107.9/-1.4/-4.0 Object.layer 1 Object.setLightSourceMask 6 rem *** ladder_5m_noholders *** Object.create ladder_5m_noholders Object.absolutePosition -921.837/61.822/938.348 Object.rotation -126.8/0.0/0.0 Object.layer 1 rem *** ladder_5m_noholders *** Object.create ladder_5m_noholders Object.absolutePosition -943.270/61.803/922.576 Object.rotation 53.2/0.0/0.0 Object.layer 1 rem *** fishingboat *** Object.create fishingboat Object.absolutePosition -289.302/65.606/-440.128 Object.rotation 89.7/-12.7/-4.0 Object.layer 1 Object.setLightSourceMask 6 rem *** fishingboat *** Object.create fishingboat Object.absolutePosition -243.075/66.252/-360.923 Object.rotation 127.5/-11.9/-2.5 Object.layer 1 Object.setLightSourceMask 6 rem *** rus_house_2 *** Object.create rus_house_2 Object.absolutePosition -133.191/67.942/-474.535 Object.rotation -139.2/0.0/0.0 Object.layer 1 rem *** rus_house_2 *** Object.create rus_house_2 Object.absolutePosition -184.118/63.240/-389.042 Object.rotation -6.1/0.0/0.0 Object.layer 1 rem *** rus_house_2 *** Object.create rus_house_2 Object.absolutePosition -104.365/63.220/-427.276 Object.rotation 62.8/0.0/0.0 Object.layer 1 rem *** rus_house_2 *** Object.create rus_house_2 Object.absolutePosition -211.015/64.505/-407.689 Object.rotation 118.4/0.0/0.0 Object.layer 1 rem *** ladder_5m_noholders *** Object.create ladder_5m_noholders Object.absolutePosition -905.884/61.819/870.137 Object.rotation 53.2/0.0/0.0 Object.layer 1 rem *** ladder_5m_noholders *** Object.create ladder_5m_noholders Object.absolutePosition -884.603/61.819/886.048 Object.rotation -126.8/0.0/0.0 Object.layer 1 rem *** boatwreck_small *** Object.create boatwreck_small Object.absolutePosition -202.226/60.849/-343.491 Object.rotation 125.6/-12.9/1.0 Object.layer 1 Code:
rem ********** Object Spawner ********** rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_APC] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_APC ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_APC ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gb_apc_warrior ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_APC_0] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_APC_0 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_APC_0 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gb_apc_warrior ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_MBT2] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_MBT2 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_MBT2 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gb_tnk_challenger_green ObjectTemplate.minSpawnDelay 1210 ObjectTemplate.maxSpawnDelay 1200 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_SpdBoat] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_SpdBoat ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_SpdBoat ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.minSpawnDelay 100 ObjectTemplate.maxSpawnDelay 90 ObjectTemplate.maxNrOfObjectSpawned 3 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_TransHeli] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 THE_MI17 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_TransHeli_0] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli_0 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli_0 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 THE_MI17 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_TransHeli_1] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli_1 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_TransHeli_1 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ahe_havoc ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 1400 ObjectTemplate.maxSpawnDelay 1410 ObjectTemplate.spawnDelayAtStart 1 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_AttakHeli] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_AttakHeli ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_AttakHeli ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 zpu4 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 1210 ObjectTemplate.maxSpawnDelay 1200 ObjectTemplate.spawnDelayAtStart 1 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_LightJeep] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_LightJeep ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_LightJeep ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gb_jeep_landrover ObjectTemplate.minSpawnDelay 610 ObjectTemplate.maxSpawnDelay 600 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_APC2] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC2 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC2 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ru_apc_bmp3 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_APC2_0] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC2_0 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC2_0 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ru_apc_bmp3 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_MEC_RallyPoint] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_MEC_RallyPoint ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_MEC_RallyPoint ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 fixed_supply_crate_ru ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_SpdBoat] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 90 ObjectTemplate.maxSpawnDelay 100 ObjectTemplate.TimeToLive 200 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_SpdBoat_0] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat_0 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat_0 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 90 ObjectTemplate.maxSpawnDelay 100 ObjectTemplate.TimeToLive 200 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_FixedBunker] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_FixedBunker ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_FixedBunker ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 vehicle_deport ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_SuportTruck] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_SuportTruck ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_SuportTruck ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gb_trk_support ObjectTemplate.minSpawnDelay 90 ObjectTemplate.maxSpawnDelay 100 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_RallyPoint] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_RallyPoint ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_RallyPoint ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ruapc_btr60 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 900 ObjectTemplate.maxSpawnDelay 910 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_APC] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_APC ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ruapc_btr60 ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 910 ObjectTemplate.maxSpawnDelay 900 ObjectTemplate.TimeToLive 10000 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_nor_main_GB_TransHeli] ObjectTemplate.create ObjectSpawner CP_64_cold_response_nor_main_GB_TransHeli ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_nor_main_GB_TransHeli ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 dummy ObjectTemplate.setObjectTemplate 2 gbair_lynx_woodland ObjectTemplate.minSpawnDelay 1010 ObjectTemplate.maxSpawnDelay 1000 ObjectTemplate.team 2 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: NW_Beach_MEC_SpdBoat] ObjectTemplate.create ObjectSpawner NW_Beach_MEC_SpdBoat ObjectTemplate.activeSafe ObjectSpawner NW_Beach_MEC_SpdBoat ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 90 ObjectTemplate.maxSpawnDelay 100 ObjectTemplate.TimeToLive 200 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: CP_64_cold_response_bdk_saratov_MEC_SpdBoat_1] ObjectTemplate.create ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat_1 ObjectTemplate.activeSafe ObjectSpawner CP_64_cold_response_bdk_saratov_MEC_SpdBoat_1 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 90 ObjectTemplate.maxSpawnDelay 100 ObjectTemplate.TimeToLive 200 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: North_beach_MEC_SuportTruck] ObjectTemplate.create ObjectSpawner North_beach_MEC_SuportTruck ObjectTemplate.activeSafe ObjectSpawner North_beach_MEC_SuportTruck ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 mec_trk_support ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 600 ObjectTemplate.maxSpawnDelay 610 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.team 1 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: North_beach_MEC_FixedFirebase] ObjectTemplate.create ObjectSpawner North_beach_MEC_FixedFirebase ObjectTemplate.activeSafe ObjectSpawner North_beach_MEC_FixedFirebase ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 vehicle_deport ObjectTemplate.setObjectTemplate 2 dummy ObjectTemplate.minSpawnDelay 600 ObjectTemplate.maxSpawnDelay 610 ObjectTemplate.spawnDelayAtStart 1 ObjectTemplate.teamOnVehicle 1 if v_arg1 == host rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_APC] Object.create CP_64_cold_response_nor_main_GB_APC Object.absolutePosition 864.214/116.684/-546.813 Object.rotation -70.527/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_APC_0] Object.create CP_64_cold_response_nor_main_GB_APC_0 Object.absolutePosition 855.975/116.383/-543.312 Object.rotation -55.402/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_MBT2] Object.create CP_64_cold_response_nor_main_GB_MBT2 Object.absolutePosition 881.112/117.655/-550.760 Object.rotation -81.236/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_SpdBoat] Object.create CP_64_cold_response_nor_main_GB_SpdBoat Object.absolutePosition 747.331/60.000/-632.821 Object.rotation -180.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_TransHeli] Object.create CP_64_cold_response_bdk_saratov_MEC_TransHeli Object.absolutePosition -870.201/66.538/844.426 Object.rotation 146.385/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_TransHeli_0] Object.create CP_64_cold_response_bdk_saratov_MEC_TransHeli_0 Object.absolutePosition -889.934/66.293/871.116 Object.rotation 143.636/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_TransHeli_1] Object.create CP_64_cold_response_bdk_saratov_MEC_TransHeli_1 Object.absolutePosition -908.605/66.144/898.220 Object.rotation 148.010/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_AttakHeli] Object.create CP_64_cold_response_bdk_saratov_MEC_AttakHeli Object.absolutePosition -842.468/68.443/804.226 Object.rotation 95.359/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_LightJeep] Object.create CP_64_cold_response_nor_main_GB_LightJeep Object.absolutePosition 871.927/117.134/-548.446 Object.rotation -77.762/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_APC2] Object.create CP_64_cold_response_bdk_saratov_MEC_APC2 Object.absolutePosition -876.899/60.000/886.046 Object.rotation 141.927/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_APC2_0] Object.create CP_64_cold_response_bdk_saratov_MEC_APC2_0 Object.absolutePosition -906.642/60.000/863.614 Object.rotation 149.748/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_MEC_RallyPoint] Object.create CP_64_cold_response_nor_main_MEC_RallyPoint Object.absolutePosition -857.515/64.431/828.964 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_SpdBoat] Object.create CP_64_cold_response_bdk_saratov_MEC_SpdBoat Object.absolutePosition -892.344/60.000/905.828 Object.rotation 138.076/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_SpdBoat_0] Object.create CP_64_cold_response_bdk_saratov_MEC_SpdBoat_0 Object.absolutePosition -922.854/60.000/887.174 Object.rotation 146.102/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_FixedBunker] Object.create CP_64_cold_response_nor_main_GB_FixedBunker Object.absolutePosition 883.259/117.612/-550.722 Object.rotation 100.695/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_SuportTruck] Object.create CP_64_cold_response_nor_main_GB_SuportTruck Object.absolutePosition 882.962/117.647/-543.502 Object.rotation -78.819/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_RallyPoint] Object.create CP_64_cold_response_bdk_saratov_MEC_RallyPoint Object.absolutePosition -914.866/60.135/874.499 Object.rotation 145.194/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_APC] Object.create CP_64_cold_response_bdk_saratov_MEC_APC Object.absolutePosition -885.121/59.919/895.401 Object.rotation 142.825/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_nor_main_GB_TransHeli] Object.create CP_64_cold_response_nor_main_GB_TransHeli Object.absolutePosition 950.151/122.650/-502.248 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: NW_Beach_MEC_SpdBoat] Object.create NW_Beach_MEC_SpdBoat Object.absolutePosition -899.800/59.694/914.756 Object.rotation 143.190/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: CP_64_cold_response_bdk_saratov_MEC_SpdBoat_1] Object.create CP_64_cold_response_bdk_saratov_MEC_SpdBoat_1 Object.absolutePosition -929.779/60.000/896.142 Object.rotation 147.179/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: North_beach_MEC_SuportTruck] Object.create North_beach_MEC_SuportTruck Object.absolutePosition 638.813/62.983/507.656 Object.rotation -91.126/0.000/0.000 Object.setControlPointId 103 Object.layer 2 rem [ObjectSpawner: North_beach_MEC_FixedFirebase] Object.create North_beach_MEC_FixedFirebase Object.absolutePosition 640.074/62.973/500.661 Object.rotation 90.000/0.000/0.000 Object.setControlPointId 103 Object.layer 2 endIf rem ********** Spawn Points ********** rem [SpawnPointTemplate: CP_64_cold_response_bdk_saratov_1] ObjectTemplate.create SpawnPoint CP_64_cold_response_bdk_saratov_1 ObjectTemplate.activeSafe SpawnPoint CP_64_cold_response_bdk_saratov_1 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 24 ObjectTemplate.setControlPointId 1 ObjectTemplate.setAllowSpawnCloseToVehicle 1 rem [SpawnPoint: CP_64_cold_response_bdk_saratov_1] Object.create CP_64_cold_response_bdk_saratov_1 Object.absolutePosition -853.509/64.196/831.208 Object.rotation -32.293/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: CP_64_cold_response_bdk_saratov_2] ObjectTemplate.create SpawnPoint CP_64_cold_response_bdk_saratov_2 ObjectTemplate.activeSafe SpawnPoint CP_64_cold_response_bdk_saratov_2 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 24 ObjectTemplate.setControlPointId 1 ObjectTemplate.setAllowSpawnCloseToVehicle 1 rem [SpawnPoint: CP_64_cold_response_bdk_saratov_2] Object.create CP_64_cold_response_bdk_saratov_2 Object.absolutePosition -861.568/64.280/826.444 Object.rotation -31.314/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: CP_64_cold_response_nor_main_1] ObjectTemplate.create SpawnPoint CP_64_cold_response_nor_main_1 ObjectTemplate.activeSafe SpawnPoint CP_64_cold_response_nor_main_1 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 52 ObjectTemplate.setControlPointId 101 ObjectTemplate.setAllowSpawnCloseToVehicle 1 rem [SpawnPoint: CP_64_cold_response_nor_main_1] Object.create CP_64_cold_response_nor_main_1 Object.absolutePosition 843.445/120.264/-501.328 Object.rotation -170.861/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: CP_64_cold_response_nor_main_2] ObjectTemplate.create SpawnPoint CP_64_cold_response_nor_main_2 ObjectTemplate.activeSafe SpawnPoint CP_64_cold_response_nor_main_2 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 52 ObjectTemplate.setControlPointId 101 ObjectTemplate.setAllowSpawnCloseToVehicle 1 rem [SpawnPoint: CP_64_cold_response_nor_main_2] Object.create CP_64_cold_response_nor_main_2 Object.absolutePosition 847.144/120.483/-499.657 Object.rotation -170.462/0.000/0.000 Object.layer 2 rem ********** Control Points ********** rem [ControlPointTemplate: CP_64_cold_response_bdk_saratov] ObjectTemplate.create ControlPoint CP_64_cold_response_bdk_saratov ObjectTemplate.activeSafe ControlPoint CP_64_cold_response_bdk_saratov ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName CP_64_cold_response_bdk_saratov ObjectTemplate.team 1 ObjectTemplate.controlPointId 1 ObjectTemplate.unableToChangeTeam 1 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: CP_64_cold_response_nor_main] ObjectTemplate.create ControlPoint CP_64_cold_response_nor_main ObjectTemplate.activeSafe ControlPoint CP_64_cold_response_nor_main ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName CP_64_cold_response_nor_main ObjectTemplate.team 2 ObjectTemplate.controlPointId 101 ObjectTemplate.unableToChangeTeam 1 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: NW_Beach] ObjectTemplate.create ControlPoint NW_Beach ObjectTemplate.activeSafe ControlPoint NW_Beach ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName NW_Beach ObjectTemplate.radius 200 ObjectTemplate.controlPointId 102 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: North_beach] ObjectTemplate.create ControlPoint North_beach ObjectTemplate.activeSafe ControlPoint North_beach ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName North_beach ObjectTemplate.radius 200 ObjectTemplate.controlPointId 103 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: Sorver] ObjectTemplate.create ControlPoint Sorver ObjectTemplate.activeSafe ControlPoint Sorver ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName Sorver ObjectTemplate.radius 150 ObjectTemplate.controlPointId 104 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: Abandoned_mine] ObjectTemplate.create ControlPoint Abandoned_mine ObjectTemplate.activeSafe ControlPoint Abandoned_mine ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName Abandoned_mine ObjectTemplate.radius 150 ObjectTemplate.controlPointId 105 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: Pipeline] ObjectTemplate.create ControlPoint Pipeline ObjectTemplate.activeSafe ControlPoint Pipeline ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName Pipeline ObjectTemplate.radius 250 ObjectTemplate.controlPointId 106 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: bird_rock] ObjectTemplate.create ControlPoint bird_rock ObjectTemplate.activeSafe ControlPoint bird_rock ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName bird_rock ObjectTemplate.radius 200 ObjectTemplate.controlPointId 107 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: Hill_41] ObjectTemplate.create ControlPoint Hill_41 ObjectTemplate.activeSafe ControlPoint Hill_41 ObjectTemplate.modifiedByUser "endbor2" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName Hill_41 ObjectTemplate.radius 100 ObjectTemplate.controlPointId 108 ObjectTemplate.timeToGetControl 90 ObjectTemplate.timeToLoseControl 90 ObjectTemplate.hoistMinMax 0.2/0.9 if v_arg1 == host rem [ControlPoint: CP_64_cold_response_bdk_saratov] Object.create CP_64_cold_response_bdk_saratov Object.absolutePosition -846.264/74.788/808.609 Object.layer 2 rem [ControlPoint: CP_64_cold_response_nor_main] Object.create CP_64_cold_response_nor_main Object.absolutePosition 858.160/116.522/-552.515 Object.layer 2 rem [ControlPoint: NW_Beach] Object.create NW_Beach Object.absolutePosition -184.017/-19.289/278.311 Object.layer 2 rem [ControlPoint: North_beach] Object.create North_beach Object.absolutePosition 556.808/-45.888/550.905 Object.layer 2 rem [ControlPoint: Sorver] Object.create Sorver Object.absolutePosition -215.375/-1.436/-469.821 Object.layer 2 rem [ControlPoint: Abandoned_mine] Object.create Abandoned_mine Object.absolutePosition -318.166/5.930/-207.258 Object.layer 2 rem [ControlPoint: Pipeline] Object.create Pipeline Object.absolutePosition 502.208/31.533/121.595 Object.layer 2 rem [ControlPoint: bird_rock] Object.create bird_rock Object.absolutePosition 56.870/42.902/-747.896 Object.layer 2 rem [ControlPoint: Hill_41] Object.create Hill_41 Object.absolutePosition -489.514/148.303/-172.214 Object.layer 2 endIf CombatAreaManager.use 1 CombatAreaManager.timeAllowedOutside 10.000000 CombatArea.create CombatArea_0_Conquest_64 CombatArea.min 0.000000/0.000000 CombatArea.max 0.000000/0.000000 CombatArea.addAreaPoint -949.758545/992.957886 CombatArea.addAreaPoint 1004.525879/1007.216064 CombatArea.addAreaPoint 990.523315/-583.739807 CombatArea.addAreaPoint 975.734985/-917.924927 CombatArea.addAreaPoint 983.819214/-993.880249 CombatArea.addAreaPoint -996.382324/-995.599976 CombatArea.addAreaPoint -991.182678/980.261719 CombatArea.addAreaPoint -946.066711/992.142212 CombatArea.team 0 CombatArea.vehicles 4 CombatArea.layer 2 | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#102 |
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PR:BF2 Comm Faction Lead
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#103 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#105 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#106 |
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PR:BF2 Comm Faction Lead
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if you ask me the way from russian uncap to the land with a apc is too long
yes the map is running will send you the files with a pm € HAPPY RICKROLL |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by [R-DEV]Amok@ndy; 10-18-2009 at 11:59 AM..
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#107 |
![]() Join Date: Feb 2009
Posts: 611
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Maybe make many of the houses that you can walk inside them!
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#108 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#109 | |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Posts: 1,725
Location: Auckland
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Quote:
Hows the map going mate? Is the snow working out alright? | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#110 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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| Tags |
| 2km, 4km, black, coast, cold, map, norway, planes, response, wip |
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