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Old 12-10-2009, 07:49 PM   #31
NuclearBanane
Default Re: [Map] Behind Enemy Lines (4km) [WIP]

I can c it already..
Sounds great!
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Old 12-10-2009, 08:41 PM   #32
Cpt.Darling[BG]

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Default Re: [Map] Behind Enemy Lines [WIP]

Quote:
Originally Posted by General Dragosh View Post
I find this kinda weird, no offence but its weird to me, since i live in a nearby country its weird to hear such a thing

The whole thing about militia in BiH is funny and unrealistic to me =P
tell me about it


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Old 03-07-2010, 10:58 PM   #33
Sniper77shot

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Default Re: [Map] Behind Enemy Lines (4km) [WIP]

Is it going to happen or no?


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Old 03-10-2010, 02:51 AM   #34
[R-COM]HangMan
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Default Re: [Map] Behind Enemy Lines (4km) [WIP]

Still looking at doing this. I'm looking at redoing the terrain with GEO2 and DEM. Now that silent eagle is out, i've sort of lost the new theatre aspect i was looking for. May continue work on this at some point. At the moment my 2 NZDF maps are priority though. This map will probably stay around as a testing ground for some new mapping techniques i am yet to try (T-Paint, GEO2 and DEM etc)


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Old 03-10-2010, 06:36 AM   #35
Zeno

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Default Re: [Map] Behind Enemy Lines (4km) [WIP]

allways happy to help you if you need it


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[R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
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