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#1 |
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NOTE: This Map is not mine nor do I take credit for this map, I only take credit for the auditing and conversion from vBf2 to PR Standards.
Original Mapper:Jog32 from the w4n7 clan in Germany. So R-COM WallyJas, asked if I could convert this very nice map he found called Abdan Bay. I couldn't Say no and I wanted to let you guys know about this. This is what I have so far guys. Here are some screenshots of the city area. The map has been done already but needs alot of work before PR can take it. Some of the static placement and stuff doesn't make sense. As well as the Gameplay needs to be fit for the map *EVERYTHING IS IN THE WIP STAGE Code:
Changelog: 7/21/2009 Removed all Xpack 2 Statics Removed all un-useful statics Added More vegitation Started Static Re-Arrangement and Static adding. Ground Texture Clean-Up 7/24 Started on Industrial Construction Area Cleaned up Accident Smoke and fire to prevent FPS Drop Tested Different Statics in PSC HQ Started on Insurgent Palace Main Base set up ![]() In-Game Shots: City Area: ![]() ![]() Dam Area: ![]() ![]() PSC HQ: ![]() ![]() |
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Last edited by Wilkinson; 07-26-2009 at 11:20 PM..
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#2 |
![]() Join Date: Nov 2005
Location: Perth
Posts: 298
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The original mapper is Jog32 from the w4n7 clan in Germany. We do have his full permission to modify and use it in PR.
R-DEV Tonnie actually scouted out the map and I was gracious enough to relieve him of it. It needs alot of work to bring it up to PR standards but it has a good base. Thanks Wilk for doing the audit, I am very excited about it and look forward to seeing your updates. Wal |
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#3 |
![]() Join Date: May 2007
Posts: 864
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Looks pretty cool.
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#4 |
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Interesting I was wondering where you took those previous ingame screenshots I assume it was in the PSC main base.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Leader & founding father of the [Jihad All-Stars] Insurgent super team. |
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#5 |
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PR Developer
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Is it Abdan or Abadan?
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#6 |
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Hehe. you got Me AD.
It is actually called Abadan Bay. the Original mapper named it abdan bay and I thought it was imaginairy. |
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#7 |
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PR:BF2 Developer
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hmmmm its a pretty good map i have been right through it infact i spent like 3 days just going over it looking over stuff hmm... better turn out good
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#8 |
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Map looks pretty nice!
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#9 |
![]() Join Date: Mar 2006
Posts: 185
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Yeah, that layout with a city split by a forked river looks interesting.
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#10 |
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Deputy Lead Tester (EU)
![]() Join Date: Nov 2007
Location: Quang Tri Province
Posts: 5,661
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So, Wilkie, what kind of mission do you forsee the PSC's facing on this one?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
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| Tags |
| 2km, abdan, bay, map, mapabdan, wip |
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