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Old 07-26-2009, 10:45 PM   #1
Wilkinson
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Default [Map] Abdan Bay (2km) [WIP]

NOTE: This Map is not mine nor do I take credit for this map, I only take credit for the auditing and conversion from vBf2 to PR Standards.
Original Mapper:Jog32 from the w4n7 clan in Germany.

So R-COM WallyJas, asked if I could convert this very nice map he found called Abdan Bay. I couldn't Say no and I wanted to let you guys know about this.

This is what I have so far guys. Here are some screenshots of the city area. The map has been done already but needs alot of work before PR can take it. Some of the static placement and stuff doesn't make sense. As well as the Gameplay needs to be fit for the map

*EVERYTHING IS IN THE WIP STAGE



Code:
Changelog:
7/21/2009
Removed all Xpack 2 Statics
Removed all un-useful statics
Added More vegitation
Started Static Re-Arrangement and Static adding.
Ground Texture Clean-Up

7/24
Started on Industrial Construction Area
Cleaned up Accident Smoke and fire to prevent FPS Drop
Tested Different Statics in PSC HQ
Started on Insurgent Palace Main Base set up
Minimap:

In-Game Shots:



City Area:


Dam Area:


PSC HQ:


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Last edited by Wilkinson; 07-26-2009 at 11:20 PM..
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Old 07-26-2009, 10:51 PM   #2
WallyJas

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Default Re: [MAP]Abdan Bay [WIP]

The original mapper is Jog32 from the w4n7 clan in Germany. We do have his full permission to modify and use it in PR.

R-DEV Tonnie actually scouted out the map and I was gracious enough to relieve him of it.

It needs alot of work to bring it up to PR standards but it has a good base.

Thanks Wilk for doing the audit, I am very excited about it and look forward to seeing your updates.

Wal
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Old 07-26-2009, 11:04 PM   #3
rangedReCon

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Default Re: [MAP]Abdan Bay [WIP]

Looks pretty cool.


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Old 07-27-2009, 06:06 AM   #4
VisOne

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Default Re: [MAP]Abdan Bay [WIP]

Interesting I was wondering where you took those previous ingame screenshots I assume it was in the PSC main base.


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Old 07-27-2009, 06:26 AM   #5
[R-DEV]AfterDune
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Default Re: [MAP]Abdan Bay [WIP]

Is it Abdan or Abadan?


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Old 07-27-2009, 12:11 PM   #6
Wilkinson
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Default Re: [MAP]Abdan Bay [WIP]

Hehe. you got Me AD.

It is actually called Abadan Bay. the Original mapper named it abdan bay and I thought it was imaginairy.


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Old 07-27-2009, 07:38 PM   #7
[R-DEV]Tonnie
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Default Re: [MAP]Abdan Bay [WIP]

hmmmm its a pretty good map i have been right through it infact i spent like 3 days just going over it looking over stuff hmm... better turn out good


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Old 07-27-2009, 08:57 PM   #8
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Default Re: [MAP]Abdan Bay [WIP]

Map looks pretty nice!


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Old 08-04-2009, 06:49 PM   #9
MMad
Default Re: [MAP]Abdan Bay [WIP]

Yeah, that layout with a city split by a forked river looks interesting. Extraction (if that's the plan) could be interesting.. probably very hard, but interesting.
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Old 08-05-2009, 11:32 AM   #10
Smegburt_funkledink
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Default Re: [MAP]Abdan Bay [WIP]

So, Wilkie, what kind of mission do you forsee the PSC's facing on this one?


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