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Old 02-20-2010, 10:25 AM   #21
Rudd
Retired PR Developer
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Default Re: [Map] Abdan Bay (2km) [WIP]

Hi j0g, I've been working on your map at the request of the PSC faction, I relinquish all control back to you, the original owner.


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Old 02-20-2010, 06:20 PM   #22
j0g32

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Default Re: [Map] Abdan Bay (2km) [WIP]

It's not a problem for me, you can do as much changes as you like to.
It was just to express that I didn't stop the project just because I gave it away and that should do it
I was working on the usmc-base and rebuilt it.
Long before I sent you the link to download it there were also a lot of PR buidlings in the city centre but I removed them for the mod-team I joined.

Gonna upload some screenshots of the minimap and especially the new base. It's more "PR-ish", I think
Never the less I'd really like to see the changes you've done so far. Cuz as far as I can see from those images, a lot of stuff has kept its old shape

j0g32


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Old 02-20-2010, 08:35 PM   #23
Sniper77shot

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Default Re: [Map] Abdan Bay (2km) [WIP]

It is a great map with a good design, but It doesn't look like a city if you know what I mean, it doesn't have anything in the streets it is just empty to empty to suit me.
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Old 02-20-2010, 08:54 PM   #24
[R-COM]HangMan
NZDF Faction Lead

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Default Re: [Map] Abdan Bay (2km) [WIP]

So who is actually working on this map currently? I've had so many rumours and promises over whats happening here its confused my little brain Can we get a clear indication of the progress also?


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Old 02-20-2010, 09:20 PM   #25
j0g32

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Default Re: [Map] Abdan Bay (2km) [WIP]

Well, let me explain:
On the one hand I was asked to send the map to your team so someone could play around with it and it would be used in the "PSC-mod".
On the other hand I kept on tweaking and tuning up the level so I rebuilt some parts of my own version of the map wich I will present to you tomorow.
In the end there were two guys working parallelly on two map versions.
It's up to the devs to decide wich "version" is going to be used. I don't care that much ...
G'night


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Old 02-20-2010, 10:07 PM   #26
Sniper77shot

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Default Re: [Map] Abdan Bay (2km) [WIP]

Quote:
Originally Posted by j0g32 View Post
Well, let me explain:
On the one hand I was asked to send the map to your team so someone could play around with it and it would be used in the "PSC-mod".
On the other hand I kept on tweaking and tuning up the level so I rebuilt some parts of my own version of the map wich I will present to you tomorow.
In the end there were two guys working parallelly on two map versions.
It's up to the devs to decide wich "version" is going to be used. I don't care that much ...
G'night
It is a good map I like it's design.
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Old 02-20-2010, 11:25 PM   #27
killonsight95
Supporting Member

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Default Re: [Map] Abdan Bay (2km) [WIP]

veryy good englsih for a German


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Old 02-21-2010, 03:57 AM   #28
Donatello

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Default Re: [Map] Abdan Bay (2km) [WIP]

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Old 02-21-2010, 10:07 AM   #29
JacktheStripper
Default Re: [Map] Abdan Bay (2km) [WIP]

looks nice, keep the work up, it reminds me of jabal
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Old 02-21-2010, 11:05 PM   #30
[R-COM]HangMan
NZDF Faction Lead

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Default Re: [Map] Abdan Bay (2km) [WIP]

Think you could PM me a link to a download of this map Jog? I have the version on the PSC repo, but im really interested in seeing the progress you've made. We had quite a few different chains of thought over this map tbh. Perhaps me you and bloodbane should have a 3 way xfire chat about its future sometime?


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