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#31 |
![]() Join Date: Jun 2008
Location: Vadsø
Posts: 1,168
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I think you should place a dirt road going up to the windmills, irl I think this would've been used to place/build the windmills, and performing maintenance (?) on the mills
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#32 |
![]() Join Date: Apr 2007
Posts: 21
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#33 | ||
![]() Join Date: Dec 2007
Location: A Dry Place
Posts: 214
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Quote:
But like you said, we can play around with the assets later down the track. Quote:
Yes i tend to agree now after seeing Dr.Rank's image. | ||
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#34 |
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PR Developer
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I agree with the lighting as well, I believe we all have had enough of dreary England style weather on lovely Chinese soil
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#35 |
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Registered User
![]() Join Date: Apr 2007
Posts: 4,727
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. dogtag modeled after tutorial by To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#36 |
![]() Join Date: Dec 2007
Location: A Dry Place
Posts: 214
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#37 |
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![]() That is all. Keep going buddy |
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#38 |
![]() Join Date: Dec 2008
Location: brisbane
Posts: 710
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i think this one might be quite fun to play, make a good proving ground for bushmasters
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. <22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures |
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#39 |
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PR:BF2 Developer
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you and your dam bushnmasters lol.... but your right
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#40 |
![]() Join Date: Dec 2007
Location: A Dry Place
Posts: 214
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This post is more for Rhino and the other PR Mappers.
I've been away for a few days in the bush and now back and working on this map. I've only been working on the eastern side, changing its layout with the movement of the village south, steep and wild terrain and the addition of a tunnel(tunnel is ripped from OGT, tonnie will be making a replacement soon) which leads to a bridge. If I can get your thoughts on this revised layout i'd be grateful.
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| 2km, map, river, wip, xiangjiang |
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