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Old 07-05-2009, 04:29 PM   #31
Zeno

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Default Re: [MAP]Belcheragh[WIP]

i am using a custom sky from cgtextures...
it looks almost the same as this:

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Old 07-05-2009, 04:30 PM   #32
Rudd
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Default Re: [MAP]Belcheragh[WIP]

ah yes, Kashan02.dds if I'm not mistaken. thats a nice sky to use, but you will need to change the sky.con settings if you are gonna have that kind of red in ur sky imo


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"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
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Old 07-05-2009, 04:49 PM   #33
Zeno

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Default Re: [MAP]Belcheragh[WIP]

i got bugged tiles after i lightmapped the terrain...
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Old 07-05-2009, 05:11 PM   #34
CroCop

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Default Re: [MAP]Belcheragh[WIP]

Well the skymap I suggested was early dawn
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Old 07-06-2009, 01:31 PM   #35
Zimmer
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Default Re: [MAP]Belcheragh[WIP]

Quote:
Originally Posted by MaFiA_do_OsAmA View Post
Did you ever played SF? The nightmaps of it are all good and very playable
I just quoted what I mean the R-Devs have said about the subject.

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox

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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Last edited by Zimmer; 07-06-2009 at 01:43 PM..
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Old 07-06-2009, 01:49 PM   #36
[R-COM]FPaiva
Brazilian/FARC Faction Lead

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Default Re: [MAP]Belcheragh[WIP]

Quote:
Originally Posted by Dr2B Rudd View Post
though teh NV is pretty bad
Not really, the only difference between the SF NV and the real life NV is that in SF, you can't see objects too far away from you and in real life, you can't see objects less than 25cm near to you, but it don't have a maximum range.


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Old 07-06-2009, 08:24 PM   #37
Mathisen
Default Re: [MAP]Belcheragh[WIP]

Looks great! Well done =]
How will it look like in the end o.O ?

Picture #4 -> Won't drive supply truck when a little car is coming up on the side *Car pushes you off the road into the river*
Don't add fence, aye
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Old 07-07-2009, 08:26 AM   #38
Zeno

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Default Re: [MAP]Belcheragh[WIP]

some referance pics:




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Old 07-07-2009, 08:33 AM   #39
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Default Re: [MAP]Belcheragh[WIP]



no bridges only crossings:


greenish hills:



street:

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Old 07-07-2009, 08:58 AM   #40
Zeno

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Default Re: [MAP]Belcheragh[WIP]

some referance pics:







no bridges only crossings:


greenish hills:



street:

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