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Old 06-02-2009, 10:18 AM   #1
PR:BF2 Contributor

[R-CON]Outlawz's Avatar
Default [Map] Hormuz Straits (4km) [WIP]

Based around a generic Persian Gulf/Iran area the storyline behind the map is USMC conducting a full scale air and ground assault on the area loaded with MEC military installations. I decided not to add any sort of oil fields, pipelines or petrochemical industry areas to brake the stereotype of US always assaulting something that has oil in it and made it more like a full scale Jabal al-Burj map.

The size is 1024x4, carrier and land based USMC forces vs. air and ground based MEC.
I am hoping for both symmetrical and asymmetrical scenarios as far as assets go with game modes being CnC and AASv3.

Minimap:

Piccies:
http://i57.photobucket.com/albums/g2...5-17-33-09.jpg

http://i57.photobucket.com/albums/g2...5-17-55-85.jpg

http://i57.photobucket.com/albums/g2...5-18-35-87.jpg

http://i57.photobucket.com/albums/g2...5-18-45-84.jpg

http://i57.photobucket.com/albums/g2...5-18-54-57.jpg

http://i57.photobucket.com/albums/g2...5-19-08-73.jpg

http://i57.photobucket.com/albums/g2...5-19-40-04.jpg

http://i57.photobucket.com/albums/g2...5-20-02-34.jpg

http://i57.photobucket.com/albums/g2...5-20-32-60.jpg

http://i57.photobucket.com/albums/g2...5-20-41-15.jpg
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Old 06-02-2009, 10:24 AM   #2

arjan's Avatar
Default Re: [Map]Hormuz Straits

looks promising, keep it up!

Ingame name: A.Behr
Xfire: arjan1994
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Old 06-02-2009, 10:26 AM   #3
Supporting Member

GoreZiad's Avatar
Default Re: [Map]Hormuz Straits

Looks like this is gonna be very good.


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Old 06-02-2009, 10:28 AM   #4

Animal.Mother's Avatar
Default Re: [Map]Hormuz Straits

the last picture is that a FIBUA village??? if so, it'd be awesome if you had the targets from USMC main on op archer dotted about it


overall i like the look of it

|TG-31st|AnimalMother
"There's no money, there's no possessions
Only obsessions, I don't need that s--- ."


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Old 06-02-2009, 10:29 AM   #5
MCI

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Default Re: [Map]Hormuz Straits

YEA! Very nice this is going to be the Kashan desert for the USMC


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Old 06-02-2009, 10:30 AM   #6
PR Coder Team

[R-DEV]J.F.Leusch69's Avatar
Default Re: [Map]Hormuz Straits

the last pic looks nice so far, hope to see some more of this style villages

...and do not give up!!!


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Old 06-02-2009, 10:38 AM   #7
PR:BF2 Contributor

[R-CON]Outlawz's Avatar
Default Re: [Map]Hormuz Straits

Quote:
Originally Posted by Sars99 View Post
the last picture is that a FIBUA village??? if so, it'd be awesome if you had the targets from USMC main on op archer dotted about it
Errr, come again? I have no idea what you're trying to say.

The village houses aren't destroyable because I'd like to save the destroyable count for the destroyable bunkers and walls.
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Old 06-02-2009, 10:49 AM   #8
Registered User

cyberzomby's Avatar
Default Re: [Map]Hormuz Straits

Really cool looking map and story behind it (no oil ) One thing Im worried about is that it has a lot of open-non used space. Only a few interesting (airfield and villages) things on it.


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-commander

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Old 06-02-2009, 10:54 AM   #9

MaxBoZ's Avatar
Default Re: [Map]Hormuz Straits

Quote:
Originally Posted by Outlawz View Post
Errr, come again? I have no idea what you're trying to say.

The village houses aren't destroyable because I'd like to save the destroyable count for the destroyable bunkers and walls.
Fighting In Build Up Areas, I think he meant training area, but It isn't I think..


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Old 06-02-2009, 10:54 AM   #10
German Forces Mod Leader

[R-DEV]marcoelnk's Avatar
Default Re: [Map]Hormuz Straits

Far better start than last time but still i think the sea area is too big... alot of wasted space.


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