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#1 |
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PR:BF2 Contributor
![]() Join Date: Feb 2007
Location: Styria, Maribor
Posts: 10,163
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Based around a generic Persian Gulf/Iran area the storyline behind the map is USMC conducting a full scale air and ground assault on the area loaded with MEC military installations. I decided not to add any sort of oil fields, pipelines or petrochemical industry areas to brake the stereotype of US always assaulting something that has oil in it
The size is 1024x4, carrier and land based USMC forces vs. air and ground based MEC. I am hoping for both symmetrical and asymmetrical scenarios as far as assets go with game modes being CnC and AASv3. Minimap: ![]() Piccies: http://i57.photobucket.com/albums/g2...5-17-33-09.jpg http://i57.photobucket.com/albums/g2...5-17-55-85.jpg http://i57.photobucket.com/albums/g2...5-18-35-87.jpg http://i57.photobucket.com/albums/g2...5-18-45-84.jpg http://i57.photobucket.com/albums/g2...5-18-54-57.jpg http://i57.photobucket.com/albums/g2...5-19-08-73.jpg http://i57.photobucket.com/albums/g2...5-19-40-04.jpg http://i57.photobucket.com/albums/g2...5-20-02-34.jpg http://i57.photobucket.com/albums/g2...5-20-32-60.jpg http://i57.photobucket.com/albums/g2...5-20-41-15.jpg |
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#2 |
![]() Join Date: Apr 2007
Posts: 1,753
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looks promising, keep it up!
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Ingame name: A.Behr
Xfire: arjan1994 |
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#3 |
![]() Join Date: Feb 2008
Posts: 1,626
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Looks like this is gonna be very good.
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#4 |
![]() Join Date: Feb 2007
Location: Newcastle, UK
Posts: 583
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the last picture is that a FIBUA village??? if so, it'd be awesome if you had the targets from USMC main on op archer dotted about it
overall i like the look of it |
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|TG-31st|AnimalMother
"There's no money, there's no possessions Only obsessions, I don't need that s--- ." To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. The internet, left ungoverned, basically descends into 4chan... and we don't want that - Masaq |
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#5 |
![]() Join Date: Aug 2007
Location: Amsterdam
Posts: 222
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YEA! Very nice this is going to be the Kashan desert for the USMC
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#6 |
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PR Coder Team
![]() Join Date: Apr 2008
Location: Cassel-fornia
Posts: 1,249
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the last pic looks nice so far, hope to see some more of this style villages
...and do not give up!!! |
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#7 | |
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PR:BF2 Contributor
![]() Join Date: Feb 2007
Location: Styria, Maribor
Posts: 10,163
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Quote:
The village houses aren't destroyable because I'd like to save the destroyable count for the destroyable bunkers and walls. | |
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#8 |
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Registered User
![]() Join Date: Apr 2007
Posts: 2,931
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Really cool looking map and story behind it (no oil
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#9 |
![]() Join Date: Mar 2008
Location: Bergen op Zoom
Posts: 911
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Fighting In Build Up Areas, I think he meant training area, but It isn't I think..
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#10 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,690
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Far better start than last time
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| Tags |
| 4km, hormuz, map, maphormuz, straits, wip |
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