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Old 02-03-2009, 02:44 PM   #21
Terror_Terror_Terror

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Default Re: [BFP2 Map] No Name [WIP]

I think the Pirate dudes made the sky.
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Old 02-06-2009, 12:10 AM   #22
[R-DEV]Rhino
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Default Re: [BFP2 Map] No Name [WIP]

Some quick ingame screenshots I took in some testing





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Old 02-06-2009, 12:48 AM   #23
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Default Re: [BFP2 Map] No Name [WIP]

Oooh, how scenic

I really love the coral, but would it be possible for the shallower water covering it to be more transparent, to show case it better?

Also, can you show some more of the sky box? Would be cool if there was a storm "approaching", though that'd probably require alot of effort for little or no gain.


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Old 02-06-2009, 02:58 AM   #24
[R-DEV]Rhino
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Default Re: [BFP2 Map] No Name [WIP]

ye, plan on making the water more transparent the only way that I think its possible is editing the terrain lightmaps by hand but will do that later on, as for the sky texutre, its the same as the one from muttrah but going to get a new one in time is my plan.
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Old 02-06-2009, 10:38 PM   #25
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Default Re: [BFP2 Map] No Name [WIP]

Quote:
Originally Posted by Rhino View Post
ye, plan on making the water more transparent the only way that I think its possible is editing the terrain lightmaps by hand but will do that later on, as for the sky texutre, its the same as the one from muttrah but going to get a new one in time is my plan.
Nice, what else are you planing on doing to the map then? Just touching up on details? Or are you going to place any more statics anywhere? It's looking better and better, you should let us test it for you when it's nearly done though


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Old 02-06-2009, 10:47 PM   #26
[R-DEV]Rhino
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Default Re: [BFP2 Map] No Name [WIP]

not planning much more, trying to keep this map as simple as possible as what happens with every other map I do is a have to over complicate them making them span out over a long period of time, I want to get this map pretty much done

So ye, only planning on doing a few more things before calling it finished I hope, mainly just fixing up some textures, placing a few more statics and overgrowth, fixing up my coral a bit more, want to get some pinks etc in there so will probably be making some more custom coral or hope that Z-trooper is going to make some for his virtual fish tank then going to call it done, after of course the lightmapping and GPOs etc
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Old 02-07-2009, 12:14 AM   #27
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Default Re: [BFP2 Map] No Name [WIP]

Looking great so far !

*Start downloading BFP*


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Old 02-07-2009, 02:56 AM   #28
[R-DEV]Rhino
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Default Re: [BFP2 Map] No Name [WIP]

cheers.

Gotta love the BF2 Editor

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Old 02-07-2009, 02:58 AM   #29
black-wolf
Default Re: [BFP2 Map] No Name [WIP]

IS that good or is that bad?
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Old 02-07-2009, 03:04 AM   #30
[R-DEV]Rhino
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Default Re: [BFP2 Map] No Name [WIP]

ehhh bad, thou not too bad as I saved a few mins before it started rendering stuff wrong so all it means is I have to restart the editor, and wait 10mins for it to reload everything...
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