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Old 03-19-2009, 12:12 PM   #11
Agent Parker
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Default Re: [Map] Zhawar Kili [WIP]

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Its too similar to Korengal.
It is indeed more desertish but that will look bad ingame and provide horrible gameplay.
Try to find some better areas.

But if you only want to learn mapping then do it
What exactly would make the gameplay horrible? For me this satellite photo looks like a great layout for a map.
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Old 03-19-2009, 12:18 PM   #12
TY2D2

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Default Re: [Map] Zhawar Kili [WIP]

Yea how exactly would it be terrible?

Does Korengal have terrible gameplay? or is it because you don't like desert combat?



Annyways, looks neat-o update with screenshots often and we will love you.


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Old 03-19-2009, 04:27 PM   #13
Tannhauser

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Default Re: [Map] Zhawar Kili [WIP]

This is NOT like korengal. Not as much trees and farms to be like it, and the mountains are much much smaller.

This could make a good 16p map, heck maybe a good night map too.

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Old 03-20-2009, 07:42 AM   #14
AnRK
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Default Re: [Map] Zhawar Kili [WIP]

Yeah it's not that korengal like, it doesn't even have a river, it's MUCH more arid, and it's not even that much of a valley judging by how tame the incline on the higher ground seems to be.

One thing I would say is that it looks like it'd be a bit too small for PR, but it's not for PR so that makes all of that kinda redundant.
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