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#41 | |
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Skinning? whats the difference? | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [FONT="Century Gothic"] Ingame:[/FONT] [FONT="Century Gothic"]| TG| Mr.47(NL)[/FONT] |
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#42 |
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I sent u a PM mate
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#43 |
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I'd like the infinite wisdom of the PR-mapper-team on this this:
'How long do you reckon this will take to make into a PR worthy desert map??' http://www.realitymod.com/forum/f66-...esert-wip.html I made this quick-video to show what my ideas are: Project Reality map: 'Udairi Desert' promo on Vimeo (HD 720p) I know you can take as much time as you see fit, but I would really love an rough estimation on the time to create a 4km (Bare) desert map like this. I know is 4km but is practically 'just sand'... Keep in mind I have never mapped before.... Thanks a bunch - |TG| Mr.47(NL) (PS: can someone forward this to DuckHunt I searched and searched but couldn't find him on the forums) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [FONT="Century Gothic"] Ingame:[/FONT] [FONT="Century Gothic"]| TG| Mr.47(NL)[/FONT] |
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#44 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,773
Blog Entries: 7
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My advice, start with a 1km map. I learned allot very fast with very little help and I had 3 months off of work to put in 7-12 hours a day. Korengal took about 6 months. And I have a back ground in 3d and games.
Also 4km have allot of problems which are logged. I think if your gonna jump into mapping starting a 4km is the worst thing you can do. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#45 | |
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But u should give some credit to the MEC too Dunno why is everyone obsessed(mostly) with the A-10, the froggy could blast em from the sky easyer then the other way around, anyway next time add opposing faction photos too | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My new Signature >:] |
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#46 |
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What code said. 4km = big!!! U can half kashan xD
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#47 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#48 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,773
Blog Entries: 7
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There are four sized maps
512 = 0.5km (old streets) 1024 = 1km (Korengal Valley) 2048 = 2km (Archer) 4096 = 4km (Kashan) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#49 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My new Signature >:] |
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#50 |
![]() Join Date: Jun 2007
Location: Dallas, Texas
Posts: 380
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. “Weird” itself, even in the dictionary, is just something that is different and unexplainable. A weirdo is someone who follows their heart. I’m definitely weird, ain’t nothing wrong with that.
- Kid Cudi |
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| cas, community, desert, early, large, map, scrapped, tactics, teamwork, wip |
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